Ok then an idea of update ? A simple case switch just under the bloc with "Enable PvP" or "Enable mobs"
Posts by RubixHD
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And that's why I propose this plugin, I don't know how you manage the servers but I believe it's easier for you that we can add maps directly on the plugin folder (With an option like on the main menu of Aternos "Upload world")
I am french :c
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Questions about Multiverse core
That's for the worlds part -
Yes but I think it's better to set maps inside the plugin folders instead of using multiverse and put the map on the root folder of the server
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I know that, then there is no way to disable it ?
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We can't acces to root files of the server

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I almost solved it, If someone has a better idea :o
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Hey, I tried to make a SkyWars on my Aternos Server and isn't possible to move or create folders, files. That's why I found a plugin for SkyWars that not request to move files on Server folders.
BiteSkyWars :https://www.spigotmc.org/resources/biteskywars.9245/
- Download a SkyWars.jar and drag into your plugins folder
- Start your server and stop
- Drag your all maps in plugins/SkyWars/games
- Set your build-mode in "true" (config.yml)
- Start a server and setup
- Load your map with /sw load <world>
- Go to map with /sw tp <world>
- Placed BEACONS for replace with Spawns points
- After you placed all BEACONS create a game with /sw create
- Now scan map with /sw scan (This is to set up the sand, spawns, minplayers maxplayers.)
- When you finish configuring maps, go to their spawn lobby and place /sw spawn
- Stop your server and go to (config.yml) put build-mode: false
- Start and enjoy a games!
The only problem is that is not compatible with Multiverse Core
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Yes, of course but I was saying that when you want to create, for example 5 worlds for 5 mini-games map, you have to launch the map, clone it with /mv clone, stop your server, relaunch the othr map, cloning, etc, then you can tp to your world with /mvtp [world]. For maniability you can also /mv modify set alias [NAME] to rename your worlds and have a better navigation
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Even with a permission.*, without been OPed, I can't buil in the spawn
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For me, I can connect to the server when it's still write "starting" How much time you wait ?
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Hmmm... maybe i'ts an display bug, try to connect to your server when it's write "Starting" because I remember that servers gone always offline after 5 minutes of inactivity
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You mean mcEDIT No ?
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In fact at the beggining I only had Essentials (Just essentials, not essentialsspawn, etc) and when I was setting the spawn point (In 1.8 with /setworldspawn), my friend who wasn't OPed, can't build anymore. Now I have
EssentialsChat.jar Essentials.jar EssentialsSpawn.jar Multiverse-Core-2.5.jar NametagEdit.jar PermissionsEx.jar SkyWars.jar WorldEdit.jar WorldGuard.jar And i haven't configure worldguard yet, I return to 1.7.2 with this time EssentialsSpawn and I can't find a way in configs to set "spawn-protection = false"
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If I upload my skywars world, next, when I put again my main world, how do I access to my skywars world ? That's the question. If you know the commands, please tell me :p
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How can I upload my own world to use with Multiverse (I have made a skywars map and i don't know how i can link it with multiverse to go ti this map from my hub)
sorry for my bad english I am french :c
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All is in the title, the only way I found to bypass spawn protection is to set to OP.
sorry for my bad english I am french :c