Created a new world, same error, same login logs.
Posts by Zangism
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Still replies with Internal Server Error. Terraincontrol mod is what I conclude to be causing the issue again.
Log for Friend logging in:
at com.khorn.terraincontrol.forge.events.PlayerTracker.SendWorldAndBiomeConfigs(PlayerTracker.java:102) ~[PlayerTracker.class:?]
at com.khorn.terraincontrol.forge.events.PlayerTracker.onConnectionCreated(PlayerTracker.java:67) ~[PlayerTracker.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_639_PlayerTracker_onConnectionCreated_ServerConnectionFromClientEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:257) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[eo.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [md.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732) [MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
Then he got disconnectedYou'll need to remove it, as it may be conflicting with OTG which is on client side
From the Modpack page:
The update 1.2 contains the new BiomeBundle with OTG, it will break your world if you use the old TerrainControl generation, sorry.
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A new release is out for Modpack Restart, maybe that would fix it?
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I have tried. Friend tried, too. Reinstalled the server, didn't help.
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No, it's the newer version that's having problems.
1.1 there was no problems logging on the server
You guys updated it to 1.2
Now my friends and I can't log in to the server due to internal server errors.Those are the logs from when I was trying to log into the server. Singleplayer works still.
The only major difference from 1.1 to 1.2 is an update to the TerrianControl Mod which, from the logs, are the source of the problem logging in.
You can get the same results just by launching a Restart server and trying to log into it, most errors are "Internal Server Error"
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[16:53:37] [User Authenticator #1/INFO]: UUID of player Zang_Septium is ######################
[16:53:39] [Server thread/WARN]: Failed to handle packet for /#################
java.lang.NullPointerException
at com.khorn.terraincontrol.forge.events.PlayerTracker.SendWorldAndBiomeConfigs(PlayerTracker.java:70) ~[PlayerTracker.class:?]
at com.khorn.terraincontrol.forge.events.PlayerTracker.onConnectionCreated(PlayerTracker.java:35) ~[PlayerTracker.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_627_PlayerTracker_onConnectionCreated_ServerConnectionFromClientEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:257) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[eo.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [md.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732) [MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
[16:53:39] [Server thread/INFO]: Zang_Septium lost connection: TextComponent{text='Internal server error', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[16:53:39] [Server thread/INFO]: Zang_Septium left the gameStill does it. Something with the terrain control mod?
Can you revert to the old version till this is fixed -
[02:39:17] [User Authenticator #1/INFO]: UUID of player Zang_Septium is ########
[02:39:20] [Server thread/WARN]: Failed to handle packet for /#######:#####
java.lang.NullPointerException
at com.khorn.terraincontrol.forge.events.PlayerTracker.SendWorldAndBiomeConfigs(PlayerTracker.java:70) ~[PlayerTracker.class:?]
at com.khorn.terraincontrol.forge.events.PlayerTracker.onConnectionCreated(PlayerTracker.java:35) ~[PlayerTracker.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_627_PlayerTracker_onConnectionCreated_ServerConnectionFromClientEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:257) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[eo.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [md.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732) [MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
[02:39:20] [Server thread/INFO]: Zang_Septium lost connection: TextComponent{text='Internal server error', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[02:39:20] [Server thread/INFO]: Zang_Septium left the gameWell no one can join the server sadly. There's the info on me trying to join the server.
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Thank you. You always have been doing a great job. Keep it up!!!
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Project E does not work. It's on 1.10.2 but the server said it's on 1.11 which is very unlikely. Now I cannot play that mod.
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Ok I have a recording of the Starting Stopping thing, no restart. Happened right after a reinstall, two tries to load and start it up none worked - Sky Factory 3. I will post the video soon, I have to edit it
5 loaded
0 started
I'm going to stop trying nowEDIT: Reinstall fixed it
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As I said the server logs does not show for me
Server did save the map this time, yesterday it changed to my previous play through but that's a different problem that seems rare
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I see my server is now up... I'll record a video as proof next time
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Tried starting up the server 2 times today out of the 2 times (with a wait of an hour each) none started up, the server was working yesterday. It's almost the same as the server bug thread but I have no M.O.T.D. The log comes up as a blank page for me no matter when I clicked log (when the server on starting, when the server on stopping) - On the profile Zangism not Captain_Zang
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Just set it to like 20. It's does not shut down on player count
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Well for me and my friends when we login to the server we usually get kicked out the first time and have only 1 min to login back in. Sometimes the client would be frozen for that minute cause me to press the restart button. But every now and then it would stop instead of starting back up. This is now making me frustrated and not using Aternos since there are no current ways for people who waited and the server does not go up. It is NOT a every time thing you could recreate in just one or ten attempts.
But anyway the server was Direwolf20 1.10. Client was using 6GB of ram on my 3.3 GHZ processer (which is not necessary) and I have tried 3 times to login the server (Each time kicked out) then after the second restart it stopped. I am now avoiding Atrenos till I find out that server issues are resolved.two ideas -
Increase the minute to 5 minutes.
If there is a crash, a restart for their server. -
I'll report when it happens, and try to come to more of a conclusion
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OK, Waited again and stopped again another 80 mins for A CHANCE of starting, it started yesterday why not today. This is very annoying I had waited for 2 times for my server, none of those times today it had start I had been trying to start it at 12 EST (6 currently) and it had never fully started.
Edit: I can't seem to access the logs. -
Well I have the problem where I had waited in the queue for 2 hours to find that my server stopped without starting (I clicked ready and watched the server say it's starting).
It seems to happen when there is a long queue and does not happen after I wait another 2 hours for the queue. But, this is really annoying since it means everyday there is a 2 hour queue I have to wait twice that amount. -
Hello, Aternos team
My friends seems to not be able to make up their mind.
Requesting mods for: Chisel and bits, PSI
Links: https://mods.curse.com/mc-mods/minecraft/231095-chisels-bits http://psi.vazkii.us/downloads.php
Desc: Chisel and bits allows the user to be able to break bits off a block and reassemble into something new used in many 1.10 modpacks
PSI allows the user to program spells used in some 1.10 modpacks (Hermitpack)
Thanks, may be back for more request. Thanks for add Project E, too. -
Salve, Aternos Team!
I am requesting Project E to be added to the mod list : Link : http://file-minecraft.com/projecte-mod-for-minecraft/
Project E is a mod that allows the player to transmute blocks to other types of blocks in the form a Energy Mass Currency. It's used in a lot modpacks such as Tekkit lengeds.