I have Quark installed on my 1.19.2 server and I recently added biomes o plenty and a compatibility mod that allows quark to work with the new wood variants. Everything works. As soon as I added another mod called Woodworks that adds a sawmill and different different wood variants for chests/ladder/bookshelves etc. just like quark. The problem is in-game the quark mod variants arent showing up anymore even though I've changed the config file for quark to allow overlapping recipes (I have polymorph installed so it shouldn't be a problem). I also tried disabling Woodwork's chest/ladder/shelf recipes in the woodworks config as well and they still show up in-game.
Quark Config
Code
[building.vertical_planks]
#This feature disables itself if any of the following mods are loaded:
# - woodworks
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = true
[building.variant_ladders]
#This feature disables itself if any of the following mods are loaded:
# - woodworks
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = true
"Change Names" = true
[building.variant_chests]
#This feature disables itself if any of the following mods are loaded:
# - woodworks
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = true
"Replace Worldgen Chests" = true
"Enable Reverting Wooden Chests" = true
#Chests to put in each structure. The format per entry is "structure=chest", where "structure" is a structure ID, and "chest" is a block ID, which must correspond to a standard chest block.
"Structure Chests" = ["minecraft:village_plains=quark:oak_chest", "minecraft:igloo=quark:spruce_chest", "minecraft:village_snowy=quark:spruce_chest", "minecraft:village_taiga=quark:spruce_chest", "minecraft:desert_pyramid=quark:birch_chest", "minecraft:jungle_pyramid=quark:jungle_chest", "minecraft:village_desert=quark:jungle_chest", "minecraft:village_savanna=quark:acacia_chest", "minecraft:mansion=quark:dark_oak_chest", "minecraft:pillager_outpost=quark:dark_oak_chest", "minecraft:ruined_portal=quark:crimson_chest", "minecraft:bastion_remnant=quark:crimson_chest", "minecraft:fortress=quark:nether_brick_chest", "minecraft:end_city=quark:purpur_chest"]
[building.variant_bookshelves]
#This feature disables itself if any of the following mods are loaded:
# - woodworks
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = true
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Woodworks Config
Code
[blocks]
Sawmill = true
"Wooden boards" = false
"Wooden bookshelves" = false
"Wooden ladders" = false
"Wooden beehives" = false
"Wooden chests" = false
"Leaf piles" = true
[generation]
#If variant bookshelves replace bookshelves in certain structures
"Wooden bookshelves in structures" = true
#If variant ladders replace ladders in certain structures
"Wooden ladders in structures" = true
#If variant chests replace chests in certain structures
"Wooden chests in structres" = true
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