Considering they're using curseforge to directly apply the mods, it shouldn't be that hard to find the requested mod by name but I've edited a link to it anyways.
Posts by smokemeowt
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I apologize in advance if it's due to a mod conflict, I've never been good at reading error logs.
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Hello, is there any chance you could add the mod Mo' Villages? It is on Curse Forge so there should be no inconvenience on your end ! I only ask because there are numerous other mods you have on the list that would work very well with it.
https://minecraft.curseforge.com/projects/mo-villagesMo' Villages is a WorldGen improvement mod that makes villages generate in more biomes and with more biome variants.
Minecraft 1.9/1.9.4 users - please note which version of this mod you are downloading. The mod has two editions of v1.5.2, one for only MC 1.9 and one only for MC 1.9.4 (they are not interchangeable, as they use different obfuscations).
[Blocked Image: http://i.imgur.com/AHv5lEC.jpg]
This line of Mo' Villages is derived, with permission, from Pigs_WTF's version.
The default settings for this mod are found on this GitHub (MC 1.8+), to make contributing easier. Changes/updates/contributions to these configuration files will be reflected in updates after the changes.
This mod also has a page on MinecraftForum.net (which uses the Curse download).
Thank you in advance for considering !
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Hello, so like the subject says, I can't seem to get it to work right. I've installed it on the right version of forge. I've installed the Biome Bundle as well. But whenever I attempt to launch my server through Aternos, it goes from Starting to Stopping as soon as it's about to go online. Here's the log file, if anyone could help me out I'd be truly grateful.
[03:11:34] [Server thread/TRACE] [FML]: Sending event FMLServerStartingEvent to mod openterraingenerator
[03:11:34] [Server thread/ERROR] [FML]: A fatal exception occurred during the server starting event
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Open Terrain Generator (openterraingenerator)
Caused by: java.lang.RuntimeException: OTG has detected that you are loading an OTG world that has been used without OTG installed. OTG has fixed and saved the world data, you can now restart the game and enter the world.
at com.pg85.otg.forge.OTGPlugin.serverLoad(OTGPlugin.java:212) ~[OTGPlugin.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_144]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_144]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_144]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_144]
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:627) ~[forge.jar:?]
at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) ~[?:?]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_144]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_144]
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[minecraft_server.1.12.2.jar:?]
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:218) ~[forge.jar:?]
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:196) ~[forge.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_144]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_144]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_144]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_144]
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[minecraft_server.1.12.2.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[minecraft_server.1.12.2.jar:?]
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:135) ~[LoadController.class:?]
at net.minecraftforge.fml.common.Loader.serverStarting(Loader.java:794) [Loader.class:?]
at net.minecraftforge.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:296) [FMLCommonHandler.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:306) [nz.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_144]
[03:11:34] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping serverAlso, I don't have to set a specific World Gen type when generating the new world on Aternos do I? I just don't know where I went wrong. Again, thank you for any help and I apologize if this has been asked before.
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Hello again! I do hope making multiple requests is acceptable, separately of course. And I just wanted to thank you in advance for accepting my last request, I'm glad you saw it fit to add.

Now, this mod I'll go a little more in depth with the explanation. Although it's been quite some time since it's last update, the last version being for MC 1.7.10 I believe, they've recently released an alpha build for MC 1.8.9. Firstly let me say that this Mod is an extremely unique one, similar to my last request, although a vastly different theme of gameplay. I'm sure some have played this mod, however seeing how long it's been without updates, I can understand if it has lost its popularity. However if you haven't played it before, I urge you to set aside an hour of spare time and check it out. It won't disappoint!
Here is a link to the main download page: http://millenaire.org/
Here is a link to the 1.8.9 Alpha Build: http://millenaire.org/library/view.php?cid=347 & its Forum Page: http://millenaire.org/forum/viewtopic.php?f=5&t=1212
What is so unique about this Mod, is the fact that there is amazingly put together custom content that can be added in, however if this would be a problem considering the way the Aternos Servers work, even the standard Mod is enough to satisfy. This is a link to the Custom Content, I just want to be as detailed and thorough as possible to make it easier on your guys' end.
http://millenaire.org/library/Waiting for the alpha build to become stable would probably be the best bet, as I haven't personally tested it yet, although in the meantime I think the 1.7.10 version would work nice! Let me apologize again in advance if this has already been requested, and if it has I hope this gives a tad bit more insight into how truly great of a mod it is ! Thanks for taking the time to read this Aternos team, you're the best!

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Hello Aternos Team, first let me start off by saying I truly appreciate what you do for your community. Having a hosted server that is free is quick to access like this has been an absolute treat for my friends and I. I just wanted to thank you all with the utmost sincerity for it !
Moving on, I believe the Mod, Recurrent Complex, would be a lovely single mod added in as one of the choices. I can't vouch for it's popularity, but I can say that it is an amazing, one of a kind mod.
Link: http://www.minecraftforum.net/…es-dungeons-drugs-statues
Let me apologize in advance if this mod has already been requested, but if it has, I truly believe it has a place among the other mods in your list

Thank you !