Posts by BlackKnight625

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    @Andreas, our Project Ozone 2 server always has a 50% chance of changing its Status to "Stopping..." in the middle of the the Starting process! What's going on? And if it's a problem related to Aternos and not Project ozone itself, why is it sending us back into the everlasting queue?


    I just tried to start PO2 once again and for the first time in forever, an actual error message appeared in the log: [23:56:12] [Server thread/INFO] [FML/]: The state engine was in incorrect state SERVER_STARTING and forced into state SERVER_STOPPED. Errors may have been discarded.
    Could you check out what's wrong with the server, please?

    I didn't quite understand. I need to do /fml confirm several times? So, after an update, I have to wait in queue several times to be able to do this?


    Anyways, thanks for your help! I will try again tomorrow as it's getting pretty late where I live. I'll keep you informed. See ya!

    Alright. I did what you told me and here's what happened: I pressed "Start" and opened the Console. After the waiting time, the Status changed to "Loading...". When it swapped to "Starting..." things started appearing in the Console. I saw no error messages. I watched the Console for 5 minutes until it told me the /fml message. I typed /fml confirm as instructed and a few moments after, the server's status changed to "Stopping..."


    Still can't figure out what's wrong :/ Could you try launching the server yourself?

    Hello there. I'm BlackKnight625 and I can't launch my Project Ozone 2 Version 2.2.7 server. Since the server updated to 2.2.7, me and my fellow Knights were unable to launch it. As soon as we click on "I'm ready" and after the 1-2 minute waiting time, it says "Starting...". After a while (2-4 minutes), it just changes to "Stopping..." and sends us back to the queue... Nothing like this has ever happened before. I was the last one playing on that server and did nothing special. We've been trying over and over to launch the server since this morning.


    Another bug is Rollback. It has nothing to do with the one I just reported, but it is in some way significant. So, whenever the server crashes and when we launch it again, the world goes back 3-4 hours, which is weird since World Backups happen quite often. This only happened to us twice and we had to go on Creative mode to rebuild.


    Thank you for your attention and I hope you can fix these bugs!


    ~BlackKnight625