Posts by skallistey

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    Assembling mods focused on technical progress. Construction of complex mechanisms that operate on electricity. Beautiful decorative blocks that will decorate the house. More realistic generation of the world, the proper generation of villages. Magic and magical monsters.

    Is it possible to install an assembly of mods on the server:
    Treecapitator_universal_2.0.4
    buildcraft-7.1.22
    ForgeCraft_2.4.2
    ImmersiveEngineering_mc_0.7.7
    millenaire-6.0.0
    multi_page_chest_mod_1.7.10
    No_More_Recipe_Conflict_Mod_1.7.10
    tconstruct-1.7.10-1.8.8


    All assembled fashion for version Forge 1.7.10
    All present modes do not have conflicts among themselves.
    For correct operation, an additional installation is required:
    1.7.10bspkrsCore_universal_6.16
    CodeChickenCore_1.7.10_1.0.7.47_universal
    mantle-1.7.10-0.3.2b

    And there is a difference in assemblies of Bukkit 1.7.2 R0.1
    Bukkit 1.7.2 R0.2
    Bukkit 1.7.2 R0.3
    Plug-ins in which it is written do not work at R0.1 that they are made for R0.2. And for R0.1 the plug-in is not present.


    For example the plug-in of Arathos 0.07 is the version which is supported by R0.3 assembly, and on aternos it is possible to put only R0.1. and this plug-in is not present for this assembly

    Help please. Put the server 1.7.2. Established plug-ins
    ArathosRPG
    DamageIndicatorHolograms
    FastCraft
    FreeTeleport
    HealthBar
    Magic-3.9.4
    ReitzRPG
    worldedit-5.6.1
    However in the game does not work. Why?