Ok thank you man for your explications, it helps me and my friends a lot
your welcome glad to help
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Ok thank you man for your explications, it helps me and my friends a lot
your welcome glad to help
i think its the mod that was used in the game is the culprit the system cant process it probably because of entity ui that should be displayed in the game but the system cant process it correctly possible reason is the mod is incompatible in the version of Minecraft some times Minecraft version can run mod even its not compatible with them but it usually end up crashing due to some resource that is not loaded or rendered correctly due to the incompatibility like what happens to yours try to upgrade your minecraft and your java version it might help
you see the error here
at com.hollingsworth.arsnouveau.common.entity.WildenStalker.startAnimation(WildenStalker.java:128) ~[ars_nouveau:1.25.6] {re:classloading}
at com.hollingsworth.arsnouveau.common.network.PacketAnimEntity$Handler$1.run(PacketAnimEntity.java:49) ~[ars_nouveau:1.25.6] {re:classloading}
at net.minecraftforge.fml.network.NetworkEvent$Context.enqueueWork(NetworkEvent.java:215) ~[forge:?] {re:classloading}
at com.hollingsworth.arsnouveau.common.network.PacketAnimEntity$Handler.handle(PacketAnimEntity.java:42) ~[ars_nouveau:1.25.6] {re:classloading}
at net.minecraftforge.fml.network.simple.IndexedMessageCodec.lambda$tryDecode$3(IndexedMessageCodec.java:128) ~[forge:?] {re:classloading}
at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] {}
at net.minecraftforge.fml.network.simple.IndexedMessageCodec.tryDecode(IndexedMessageCodec.java:128) ~[forge:?] {re:classloading}
at net.minecraftforge.fml.network.simple.IndexedMessageCodec.consume(IndexedMessageCodec.java:162) ~[forge:?] {re:classloading}
at net.minecraftforge.fml.network.simple.SimpleChannel.networkEventListener(SimpleChannel.java:80) ~[forge:?] {re:classloading}
at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.fml.network.NetworkInstance.dispatch(NetworkInstance.java:86) ~[forge:?] {re:classloading}
at net.minecraftforge.fml.network.NetworkHooks.lambda$onCustomPayload$1(NetworkHooks.java:91) ~[forge:?] {re:classloading}
at java.util.Optional.map(Optional.java:260) ~[?:?] {}
at net.minecraftforge.fml.network.NetworkHooks.onCustomPayload(NetworkHooks.java:91) ~[forge:?] {re:classloading}
at net.minecraft.client.network.play.ClientPlayNetHandler.func_147240_a(ClientPlayNetHandler.java:1904) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:farsight.mixins.json:ClientPlayNetHandlerMixin,pl:mixin:APP:journeymap.mixins.json:client.ClientPacketListenerMixin,pl:mixin:A,pl:runtimedistcleaner:A}
at net.minecraft.network.play.server.SCustomPayloadPlayPacket.func_148833_a(SCustomPayloadPlayPacket.java:59) ~[?:?] {re:classloading}
at net.minecraft.network.play.server.SCustomPayloadPlayPacket.func_148833_a(SCustomPayloadPlayPacket.java:11) ~[?:?] {re:classloading}
at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:34) ~[?:?] {re:classloading,xf:OptiFine:default}
at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(ThreadTaskExecutor.java:191) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default,re:mixin,pl:accesstransformer:B,xf:OptiFine:default}
at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:classloading,re:mixin}
at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(ThreadTaskExecutor.java:153) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default,re:mixin,pl:accesstransformer:B,xf:OptiFine:default}
hope it help im not a developer or something if im incorrect of my diagnosis feel free to tell me guys
Me and 3 friends are playing on a moded free server and sometimes 3 of us crash for no reason, i have the logs if someone can help us
CAN I SEE IT?