How do I join my map in SinglePlayer and for what will that work? And how do I remove the playerdata?
Posts by Shadownitszed
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That´s happens me too! All the commands like (keepInventory and op) (not mobGrifieng) they reset always when I close my server and I need to do it all again day after day the same commands
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Appear me the same message as you and another message, R.I.P ME









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What message Boat555123 ? I don´t understand what you are talking about.
[17:16:57] [Server thread/INFO]: Starting minecraft server version 1.7.10
[17:18:08] [Server thread/INFO]: Loading properties
[17:18:08] [Server thread/INFO]: Default game type: CREATIVE
[17:18:08] [Server thread/INFO]: Generating keypair
[17:18:08] [Server thread/INFO]: Starting Minecraft server on *:47627
[17:18:08] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[17:18:08] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[17:18:08] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[17:18:08] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[17:18:31] [Server thread/INFO]: Preparing level "world"
[17:18:33] [Server thread/INFO]: Preparing start region for level 0
[17:18:34] [Server thread/INFO]: Preparing spawn area: 4%
[17:18:35] [Server thread/INFO]: Preparing spawn area: 4%
[17:18:37] [Server thread/INFO]: Preparing spawn area: 5%
[17:18:38] [Server thread/INFO]: Preparing spawn area: 6%
[17:18:40] [Server thread/INFO]: Preparing spawn area: 7%
[17:18:41] [Server thread/INFO]: Preparing spawn area: 9%
[17:18:42] [Server thread/INFO]: Preparing spawn area: 12%
[17:18:43] [Server thread/INFO]: Preparing spawn area: 16%
[17:18:44] [Server thread/INFO]: Preparing spawn area: 19%
[17:18:45] [Server thread/INFO]: Preparing spawn area: 22%
[17:18:46] [Server thread/INFO]: Preparing spawn area: 26%
[17:18:47] [Server thread/INFO]: Preparing spawn area: 29%
[17:18:48] [Server thread/INFO]: Preparing spawn area: 32%
[17:18:49] [Server thread/INFO]: Preparing spawn area: 34%
[17:18:50] [Server thread/INFO]: Preparing spawn area: 37%
[17:18:51] [Server thread/INFO]: Preparing spawn area: 42%
[17:18:52] [Server thread/INFO]: Preparing spawn area: 45%
[17:18:53] [Server thread/INFO]: Preparing spawn area: 48%
[17:18:55] [Server thread/INFO]: Preparing spawn area: 52%
[17:18:56] [Server thread/INFO]: Preparing spawn area: 53%
[17:18:57] [Server thread/INFO]: Preparing spawn area: 55%
[17:18:58] [Server thread/INFO]: Preparing spawn area: 59%
[17:18:59] [Server thread/INFO]: Preparing spawn area: 62%
[17:19:00] [Server thread/INFO]: Preparing spawn area: 65%
[17:19:01] [Server thread/INFO]: Preparing spawn area: 68%
[17:19:02] [Server thread/INFO]: Preparing spawn area: 71%
[17:19:03] [Server thread/INFO]: Preparing spawn area: 74%
[17:19:04] [Server thread/INFO]: Preparing spawn area: 78%
[17:19:05] [Server thread/INFO]: Preparing spawn area: 82%
[17:19:06] [Server thread/INFO]: Preparing spawn area: 84%
[17:19:07] [Server thread/INFO]: Preparing spawn area: 86%
[17:19:08] [Server thread/INFO]: Preparing spawn area: 90%
[17:19:09] [Server thread/INFO]: Preparing spawn area: 92%
[17:19:10] [Server thread/INFO]: Preparing spawn area: 96%
[17:19:11] [Server thread/INFO]: Preparing spawn area: 97%
[17:19:12] [Server thread/INFO]: Done (40.629s)! For help, type "help" or "?"
[17:19:12] [Server thread/INFO]: Starting GS4 status listener
[17:19:12] [Query Listener #1/INFO]: Query running on 0.0.0.0:57627 -
Huge? My map is small, what another map I just got my map but ok you can close the thread I lost the will of play this game



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Why isn´t compatible with the modpack are you saying that I will need to start a new map? I spent like 10 days (24h/24h) playing in my world and now everything gones?
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Hello but this isn´t a chat room this is a serious thread

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I´m new in this things but I think you are talking about that
[00:12:11] [Server thread/INFO]: Starting minecraft server version 1.7.10
[00:12:43] [Server thread/INFO]: Loading properties
[00:12:43] [Server thread/INFO]: Default game type: SURVIVAL
[00:12:43] [Server thread/INFO]: Generating keypair
[00:12:43] [Server thread/INFO]: Starting Minecraft server on *:47123
[00:12:52] [Server thread/WARN]: Failed to load user banlist:
java.io.FileNotFoundException: banned-players.json (No such file or directory)
at java.io.FileInputStream.open0(Native Method) ~[?:1.8.0_121]
at java.io.FileInputStream.open(FileInputStream.java:195) ~[?:1.8.0_121]
at java.io.FileInputStream.<init>(FileInputStream.java:138) ~[?:1.8.0_121]
at com.google.common.io.Files.newReader(Files.java:86) ~[guava-17.0.jar:?]
at net.minecraft.server.management.UserList.func_152679_g(SourceFile:124) ~[om.class:?]
at net.minecraft.server.dedicated.DedicatedPlayerList.func_152620_y(SourceFile:99) [ls.class:?]
at net.minecraft.server.dedicated.DedicatedPlayerList.<init>(SourceFile:25) [ls.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:211) [lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
[00:12:52] [Server thread/WARN]: Failed to load ip banlist:
java.io.FileNotFoundException: banned-ips.json (No such file or directory)
at java.io.FileInputStream.open0(Native Method) ~[?:1.8.0_121]
at java.io.FileInputStream.open(FileInputStream.java:195) ~[?:1.8.0_121]
at java.io.FileInputStream.<init>(FileInputStream.java:138) ~[?:1.8.0_121]
at com.google.common.io.Files.newReader(Files.java:86) ~[guava-17.0.jar:?]
at net.minecraft.server.management.UserList.func_152679_g(SourceFile:124) ~[om.class:?]
at net.minecraft.server.dedicated.DedicatedPlayerList.func_152619_x(SourceFile:91) [ls.class:?]
at net.minecraft.server.dedicated.DedicatedPlayerList.<init>(SourceFile:27) [ls.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:211) [lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
[00:12:52] [Server thread/INFO]: Preparing level "world"
[00:12:53] [Server thread/INFO]: Preparing start region for level 0
[00:12:54] [Server thread/INFO]: Preparing spawn area: 55%
[00:12:54] [Server thread/INFO]: Done (2.240s)! For help, type "help" or "?"
[00:12:54] [Server thread/INFO]: Starting GS4 status listener
[00:12:54] [Query Listener #1/INFO]: Query running on 0.0.0.0:57123If you aren´t sorry. I´ll wait a answer
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I think yes I downloaded the map from the Tekxit version 2.14 and now its in version 2.15. Its causing any problem?
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Yes I know, but why would I download a world that I had uploaded and I don´t done anything in it? I think its not necessary.
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Download the map?
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My server closed after the time In queue finish and I don´t know why? I just updated my world from the Tekxit 2.14 to the Tekxit 2.15 and I can´t even open the server just close automatically after In queue time.
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - ObsidiPlates took 0.000s
[21:31:42] [Server thread/TRACE] [OpenMods/OpenMods]: Sending event FMLServerStoppedEvent to mod OpenMods
[21:31:42] [Server thread/TRACE] [OpenMods/OpenMods]: Sent event FMLServerStoppedEvent to mod OpenMods
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - OpenMods took 0.000s
[21:31:42] [Server thread/TRACE] [OpenBlocks/OpenBlocks]: Sending event FMLServerStoppedEvent to mod OpenBlocks
[21:31:42] [Server thread/TRACE] [OpenBlocks/OpenBlocks]: Sent event FMLServerStoppedEvent to mod OpenBlocks
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - OpenBlocks took 0.000s
[21:31:42] [Server thread/TRACE] [PowerConverters/PowerConverters]: Sending event FMLServerStoppedEvent to mod PowerConverters
[21:31:42] [Server thread/TRACE] [PowerConverters/PowerConverters]: Sent event FMLServerStoppedEvent to mod PowerConverters
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Power Converters took 0.000s
[21:31:42] [Server thread/TRACE] [ProjectE/ProjectE]: Sending event FMLServerStoppedEvent to mod ProjectE
[21:31:42] [Server thread/DEBUG] [ProjectE/ProjectE]: Cleared tile entity maps.
[21:31:42] [Server thread/DEBUG] [ProjectE/ProjectE]: Cleared cached tome knowledge
[21:31:42] [Server thread/DEBUG] [ProjectE/ProjectE]: Cleared player check-lists: server stopping.
[21:31:42] [Server thread/INFO] [ProjectE/ProjectE]: Completed server-stop actions.
[21:31:42] [Server thread/TRACE] [ProjectE/ProjectE]: Sent event FMLServerStoppedEvent to mod ProjectE
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - ProjectE took 0.006s
[21:31:42] [Server thread/TRACE] [ProjectZulu|Core/ProjectZulu|Core]: Sending event FMLServerStoppedEvent to mod ProjectZulu|Core
[21:31:42] [Server thread/TRACE] [ProjectZulu|Core/ProjectZulu|Core]: Sent event FMLServerStoppedEvent to mod ProjectZulu|Core
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Project Zulu took 0.000s
[21:31:42] [Server thread/TRACE] [libsandstone/libsandstone]: Sending event FMLServerStoppedEvent to mod libsandstone
[21:31:42] [Server thread/TRACE] [libsandstone/libsandstone]: Sent event FMLServerStoppedEvent to mod libsandstone
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - libsandstone took 0.000s
[21:31:42] [Server thread/TRACE] [xreliquary/xreliquary]: Sending event FMLServerStoppedEvent to mod xreliquary
[21:31:42] [Server thread/TRACE] [xreliquary/xreliquary]: Sent event FMLServerStoppedEvent to mod xreliquary
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Reliquary took 0.000s
[21:31:42] [Server thread/TRACE] [AS_Ruins/AS_Ruins]: Sending event FMLServerStoppedEvent to mod AS_Ruins
[21:31:42] [Server thread/TRACE] [AS_Ruins/AS_Ruins]: Sent event FMLServerStoppedEvent to mod AS_Ruins
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Ruins Spawning System took 0.000s
[21:31:42] [Server thread/TRACE] [secretroomsmod/secretroomsmod]: Sending event FMLServerStoppedEvent to mod secretroomsmod
[21:31:42] [Server thread/TRACE] [secretroomsmod/secretroomsmod]: Sent event FMLServerStoppedEvent to mod secretroomsmod
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - The SecretRoomsMod took 0.000s
[21:31:42] [Server thread/TRACE] [SSTOW/SSTOW]: Sending event FMLServerStoppedEvent to mod SSTOW
[21:31:42] [Server thread/TRACE] [SSTOW/SSTOW]: Sent event FMLServerStoppedEvent to mod SSTOW
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Soul Shards: The Old Ways took 0.000s
[21:31:42] [Server thread/TRACE] [SpawnCommands/SpawnCommands]: Sending event FMLServerStoppedEvent to mod SpawnCommands
[21:31:42] [Server thread/TRACE] [SpawnCommands/SpawnCommands]: Sent event FMLServerStoppedEvent to mod SpawnCommands
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - SpawnCommands took 0.000s
[21:31:42] [Server thread/TRACE] [ThermalDynamics/ThermalDynamics]: Sending event FMLServerStoppedEvent to mod ThermalDynamics
[21:31:42] [Server thread/TRACE] [ThermalDynamics/ThermalDynamics]: Sent event FMLServerStoppedEvent to mod ThermalDynamics
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Thermal Dynamics took 0.000s
[21:31:42] [Server thread/TRACE] [weaponmod/weaponmod]: Sending event FMLServerStoppedEvent to mod weaponmod
[21:31:42] [Server thread/TRACE] [weaponmod/weaponmod]: Sent event FMLServerStoppedEvent to mod weaponmod
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Balkon's WeaponMod took 0.000s
[21:31:42] [Server thread/TRACE] [wildcaves3/wildcaves3]: Sending event FMLServerStoppedEvent to mod wildcaves3
[21:31:42] [Server thread/TRACE] [wildcaves3/wildcaves3]: Sent event FMLServerStoppedEvent to mod wildcaves3
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Wild Caves 3 took 0.000s
[21:31:42] [Server thread/DEBUG] [FML/]: Bar Finished: ServerStopped took 0.013s
[21:31:42] [Server thread/INFO] [FML/]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
[21:31:42] [Server thread/INFO] [FML/]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
I would like help because I´m really bad fixing things

Edited Part:
I tried to open one more time and bugged again but know was that[22:22:17] [Server thread/INFO]: Starting minecraft server version 1.7.10
[22:24:16] [Server thread/INFO]: Loading properties
[22:24:16] [Server thread/INFO]: Default game type: CREATIVE
[22:24:16] [Server thread/INFO]: Generating keypair
[22:24:17] [Server thread/INFO]: Starting Minecraft server on *:47508
[22:24:17] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[22:24:17] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[22:24:17] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[22:24:17] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[22:24:54] [Server thread/INFO]: Preparing level "world"
[22:24:59] [Server thread/INFO]: Preparing start region for level 0
[22:25:00] [Server thread/INFO]: Preparing spawn area: 24%
[22:25:01] [Server thread/INFO]: Preparing spawn area: 41%
[22:25:02] [Server thread/INFO]: Preparing spawn area: 63%
[22:25:03] [Server thread/INFO]: Preparing spawn area: 92%
[22:25:03] [Server thread/INFO]: Done (8.767s)! For help, type "help" or "?"
[22:25:03] [Server thread/INFO]: Starting GS4 status listener
[22:25:03] [Query Listener #1/INFO]: Query running on 0.0.0.0:57508 -
Ok! I´m happy to hear that.
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Hello! I would like to know where do you are thinking to update the Tekxit 2 to the newer version, because the update already left one week ago and nothing change and because of that I can´t play on my server
I would enjoy to play it the soon as possible with my friends. We will wait a answer. CY@ 
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