I've been having the same problem with big modpacks like this one, and fyi, I have hosted the pack myself on my own PC with it port forwarded and it only takes up 1.5G of RAM to start up, contrarily I managed to have it running on Aternos once, in which I was allocated 2G RAM and it worked. Its very unlikely the fact that the pack is broken, since DDSS is stable and the server runs on 1.5G RAM (barely). Seems to me like the server gives up after the 5000 line of console since all logs stop there, its definitely something on Aternos' end but hey, its a hungry pack to host.
Posts by BaconPalm
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