Posts by ItsHydro

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    I'm not sure whether this is Aternos's fault or mine. But I uploaded a world that is >200MB and my current modpack is Pixelmon Generations. In the world there are numerous of pokemons and npcs. The first time I went into the server, complete normal, no lags at all, legit good ping BUT the second time I went back into the server, lags just went NUTS, the npcs walk path got lags just like the pokemon ones.


    So like, how do I fix this? It seems like this is a problem that can't be fixed but I'm just asking for some solutions.


    [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4220ms behind, skipping 84 tick(s)

    ^^^

    What was it caused by?

    You can create a Vanilla World in the Singleplayer mode. Then go to the "Save" folder (pretty sure you know that already), make a zip and pack the world folder into the zip file. Go on to Aternos -> World -> Upload the zip file. Done.


    I'm sure Aternos will make that Advanced World Creation just like in Singleplayer one day, but for now that is the only way.

    I recently created a modpack Minecraft server successfully, the version is 1.12.2 and cracked mode is enabled. Just one question though, why are skins not available? I tested my skin on other cracked server with mods included and it worked perfectly fine and when I jumped back into my server, it just died, nothing but a Steve default skin. What do I do?


    the mod I'm using for my server is Pixelmon: Generations, by the way.