helmish , Is there any way to automatically execute those commands on the Aternos server?
Posts by DarkMech
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helmish , Can those commands be executed on the Aternos server for fix the problem?
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Aternos User: Aurux Software: Bedrock 1.14.1.4
I have reinstalled the server many times in my old Aternos account, in the new one and in my friend's server and it continues generating the crash report when the server is turned off and the mobs continue to disappear.
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The problem is still happening, I have reinstalled the server many times and it remains the same.

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When the server is closed, the log generates a crash report.
[2019-12-09 01:24:47 INFO] Package: com.mojang.minecraft.dedicatedserver 511 Version: 1.13.1.5 512 OS: Linux 513 Server start: 2019-12-09 01:18:47 America 514 Dmp timestamp: 2019-12-09 01:24:47 America 515 Upload Date: 2019-12-09 01:24:47 America 516 Session ID: 47d4d651-1bce-4215-921b-3225e8a1b9e4 517 Commit hash: 518 Build id: development 519 CrashReporter Key: 8c4937c1-64cb-3532-a8dc-1deb28f67293 520 521 Crash 522 [2019-12-09 01:24:47 INFO] at gsignal (UnknownFile:?) 523 at abort (UnknownFile:?) 524 at std::__throw_bad_variant_access[char const*] (UnknownFile:?) 525 at decltype[auto] std::visit<CompoundTagVariant::get[] const::{lambda[auto:1&]#1}, std::variant<EndTag, ByteTag, ShortTag, IntTag, Int64Tag, FloatTag, DoubleTag, ByteArrayTag, StringTag, ListTag, CompoundTag, IntArrayTag> const&>[CompoundTagVariant::get[] const::{lambda[auto:1&]#1}&&, std::variant<EndTag, ByteTag, ShortTag, IntTag, Int64Tag, FloatTag, DoubleTag, ByteArrayTag, StringTag, ListTag, CompoundTag, IntArrayTag> const&] (UnknownFile:?) 526 at CompoundTagVariant::get[] const (UnknownFile:?) 527 at CompoundTagVariant::operator*[] const (UnknownFile:?) 528 at CompoundTag::write[IDataOutput&] const (UnknownFile:?) 529 at Tag::writeNamedTag[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Tag const&, IDataOutput&] (UnknownFile:?) 530 at NbtIo::write[CompoundTag const*, IDataOutput&] (UnknownFile:?) 531 at SubChunkBlockStoragePaletted<3ul, [SubChunkBlockStorage::Type]3>::_serialize[IDataOutput&, bool] const (UnknownFile:?) 532 at SubChunkBlockStorage::serialize[IDataOutput&, bool] const (UnknownFile:?) 533 at SubChunk::serialize[IDataOutput&, bool] const (UnknownFile:?) 534 at DBChunkStorage::_serializeChunk[LevelChunk const&, DBStorageWriteBatch&] (UnknownFile:?) 535 at std::function<TaskResult []>::operator[][] const (UnknownFile:?) 536 at BackgroundTask::invoke[] (UnknownFile:?) 537 at BackgroundTask::run[ITaskExecutionContext const*] (UnknownFile:?) 538 at BackgroundWorker::_runOneTask[] (UnknownFile:?) 539 at BackgroundWorker::_processNextTask[] (UnknownFile:?) 540 at clone (UnknownFile:?) 541 <?xml version="1.0" encoding="UTF-8"?> 542 <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> 543 <plist version="1.0"> 544 <dict> 545 <key>id</key> 546 <string>0</string> 547 <key>delay</key> 548 <integer>0</integer> 549 <key>status</key> 550 <integer>0</integer> 551 </dict> 552 </plist> Inside the map, mobs like horses, pigs, sheep and chickens disappear even if they are tied to fences. I created a new map but the same thing happened. I'm playing in Bedrock server