Posts by Pikachuz3

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    I want to move to a local host server for some test and I need my plugin folder entirely, how to download it because I don't want to loose a lot of time of searching on google the plugin and the right version and then I don't want to copy THE CONFIG AND OTHER FILES OF 20 PLUGINS||

    I made a server a while a go, it has been 2-3 months that I haven't reconnect, when I want to start my server, it has been reset, no pusgins, no maps, not op and no option configured, I haven't made a backup, what can I do? (name of the aternos user: LuckyBedwarse)

    Hello guys, I finally got my own mod into curseforge but I would like to have it and my aternos server, so can you add it please


    Hello guys, I finally got my own mod into CurseForge but I would love to able to get it in my aternos server, so can you add it please


    Mod Name : Night Mod

    Mod Link : https://www.curseforge.com/minecraft/mc-mods/night-mod

    Night Mod adds powerfull ores that unslsh their power in the night and with power of the night gem can resurect mobs...

    Thank you very much if you add it

    It would be cool that we can just drag a plugin to our plugin folder, bc if we want to test our plugins we can'tg because we have to go to spigot, try to uplzd, and for each little modification we need to update

    I try to modify the config.yml of the bedwarsrelgenerator plugin but it do nothing

    i want to change the cooldown of iron from to 40 to 2 bc I want to replace bricks by iron, with bedwarsrel only its working but with bedwarsrelgenerator I cant modify anything: this is my connfig.yml without the comments:

    config-version: "3.7.19_release"

    tracker:

    enabled: true


    refresh-rate: 2 #ticks (20 ticks = 1 seconds)

    broadcaster-bed-mode: ActionBar

    # You can set same broadcaster type

    broadcaster-tracking-mode: BossBar

    bed-mode: "${teamcolor}&l${teamname} &eBed Distance: &d${bed_distance}"

    tracking-mode: "&8[&a${tracking_timeleft}&8] &eYou are &d${tracked_distance} &eblocks far away from ${teamcolor}${tracked}"

    tracking-mode-duration: 60 #seconds

    # In order to show the tracker, the player must hold a compass

    tracking-must-hold-compass: true

    bed-must-hold-compass: false

    scoreboard-panel:

    enabled: true

    strings:

    team-eliminated: "${teamcolor}&l${teamprefix} &f${teamname}: &c✘ &7${is_you}"

    team-destroyed: "${teamcolor}&l${teamprefix} &f${teamname}: &a${teamplayers} &7${is_you}"

    team-alive: "${teamcolor}&l${teamprefix} &f${teamname}: &a✔ &7${is_you}"

    is-you: "&7YOU"

    date: "dd/MM/yyyy"

    refresh-ticks: 10 #ticks (20 ticks = 1 seconds)

    frame-refresh-ticks: 80 #ticks (depends on refresh-ticks)

    frames:


    # Maximum 32 Chars! Including the string after placeholder replacement!

    suspend:

    - title: "&e&lBEDWARS"

    lines:

    - "Map: &a${game}"

    - "Date: &a${date}"

    - "&7"

    - "Kit:"

    - "&a${selected_kit}"

    - "&8"

    - "Team: &7(&b${teamplayers}&7/&b${teammaxplayers}&7)"

    - "${teamcolor}&l${teamprefix} &f${teamplayer}"

    - "${teamcolor}&l${teamprefix} &f${teamplayer}"

    - "${teamcolor}&l${teamprefix} &f${teamplayer}"

    - "${teamcolor}&l${teamprefix} &f${teamplayer}"

    - "${teamcolor}&l${teamprefix} &f${teamplayer}"

    - "${teamcolor}&l${teamprefix} &f${teamplayer}"

    - "&9"

    - "&ewww.spigotmc.org"

    lobby:

    - title: "&e&lBEDWARS"

    lines:

    - "Map: &a${game}"

    - "Date: &a${date}"

    - "&7"

    - "Players: &a${players}/${maxplayers}"

    - "&8"

    - "&d&o${remainplayers} more player"

    - "&d&oto start the game."

    - "&9"

    - "&ewww.spigotmc.org"

    game:

    - title: "&e&lBEDWARS"

    lines:

    - "&7${date}"

    - "&8"

    - "Iron ${generator_level_iron}:"

    - "&a${upgrade_time_iron}"

    - "&7"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "&7"

    - "&fKills: &b${stats_kill}"

    - "&fBed Broken: &b${stats_bedbreak}"

    - "&fFinal Kills: &b${stats_finalkill}"

    - "&fKill Streak: &b${stats_killstreak}"

    - "&fDeaths: &b${stats_dead}"

    - "&9"

    - "&ewww.spigotmc.org"

    - title: "&e&lBEDWARS"

    lines:

    - "&7${date}"

    - "&8"

    - "Gold ${generator_level_gold}:"

    - "&a${upgrade_time_gold}"

    - "&7"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "&7"

    - "&fKills: &b${stats_kill}"

    - "&fBed Broken: &b${stats_bedbreak}"

    - "&fFinal Kills: &b${stats_finalkill}"

    - "&fKill Streak: &b${stats_killstreak}"

    - "&fDeaths: &b${stats_dead}"

    - "&9"

    - "&ewww.spigotmc.org"

    - title: "&e&lBEDWARS"

    lines:

    - "&7${date}"

    - "&8"

    - "Time Left:"

    - "&a${time_left}"

    - "&7"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "${teams}"

    - "&7"

    - "&fKills: &b${stats_kill}"

    - "&fBed Broken: &b${stats_bedbreak}"

    - "&fFinal Kills: &b${stats_finalkill}"

    - "&fKill Streak: &b${stats_killstreak}"

    - "&fDeaths: &b${stats_dead}"

    - "&9"

    - "&ewww.spigotmc.org"

    kit-manager:

    enabled: false

    blacklisted-arenas:

    - example_arena

    game-cage:

    enabled: false

    time: 0

    cage: GLASS

    center: BEACON

    invincible-delay: 2

    distance: 0

    kit-time: 20

    kit-item:

    display: "&a&lSELECT KIT"

    type: CHEST

    lore:

    - "Click here or interact using this item to open kit selector"

    game-selector:

    permission: "bedwarsrelgenerator.selector"

    title-category: "&8&m--&1 Bedwars Game Category &8&m--"

    title-game: "&8&m--&1 Bedwars Games - <category> &8&m--"

    game-item-waiting:

    type: "BED"

    display: "&8[ &a<name> &8]"

    lore:

    - "&7Click here to play"

    - "&7"

    - "&7Time: &b<time>"

    - "&7Players: &b<players>/<max>"

    - "&e&o* Requires <remains> players to start!"

    game-item-running:

    type: "BED"

    display: "&8[ &d<name> &8]"

    lore:

    - "* Currently Playing *"

    - "&7Click here to spectate!"

    - "&7"

    - "&7Players: &b<players>/<max>"

    - "&7Time Left: &b<timeleft>"

    game-item-stopped:

    type: "BED"

    display: "&8[ &c<name> &8]"

    lore:

    - "&7- Unavailable -"

    category-item:

    type: BED

    display: "&8&l>&a <category> &8&l<"

    lore:

    - "&7Available Games: &b<games>"

    team-upgrades-handler:

    enabled: true

    title: "&8&m--&1 Team Upgrades &8&m--"

    not-enough: "&cYou don't have enough item to buy this!"

    purchased: "&ePurchased upgrade: {0} to level {1}"

    npc-skins:

    - Notch

    - Steve

    - Alex

    - jeb_

    npc-types:

    - COW

    - PLAYER

    arena-handler:

    respawn-delay: 5

    enable-item-filter: true

    death-item-drops:

    - "GOLD_INGOT"

    - "IRON_INGOT"

    - "DIAMOND"

    - "EMERALD"

    death-item-message: "&eYou got &b{0}x {1} &efrom killing &a{2}"

    max-death-drops: 20

    titles:

    bed-destroy:

    enabled: true

    title: "&c&lBED DESTROYED"

    subtitle: "&eYour Bed has been Destroyed!"

    died:

    enabled: true

    interval: 3

    titles:

    - "&c&lY O U D I E D"

    - "&c&lY O U D I E D"

    - "&c&lY O U D I E D"

    - "&c&lYOU DIED"

    respawn-count:

    enabled: true

    interval: 2

    subtitles:

    - "&eRespawned in {0} seconds..."

    - "&eRespawned in {0} seconds..."

    - "&eRespawned in {0} seconds..."

    - "&eRespawned in {0} seconds..."

    respawned:

    enabled: true

    title:

    - "&a&lR E S P A W N E D"

    - "&a&lR E S P A W N E D"

    - "&a&lR E S P A W N E D"

    - "&a&lR E S P A W N E D"

    - "&a&lR E S P A W N E D"

    - "&a&lR E S P A W N E D"

    - "&a&lRESPAWNED"

    kit-timeout:

    enabled: true

    subtitle: "&cKits timeout in {0} seconds..."

    suspend-time:

    enabled: true

    subtitle: "&eStarts in &b{0} &eseconds..."

    suspend-time-ready:

    enabled: true

    title: "&bStarts in {0} seconds..."

    subtitle: "&eGet prepared for the battle!"

    # This uses special title. Can be used for all titles!

    arena-start:

    enabled: true

    # in ticks (20 ticks = 1 seconds)

    interval: 3

    # for animated title, please use "titles" instead of "title"

    titles:

    - "&a&lF I G H T !"

    - "&a&lF I G H T !"

    - "&a&lF I G H T !"

    - "&a&lF I G H T !"

    - "&a&lF I G H T !"

    - "&a&lFIGHT!"

    bed-trap-triggered:

    enabled: true

    title: "&6&lBED TRAP TRIGGERED!"

    announcements:

    upgrades:

    enabled: true

    message: "&a[UPGRADES] {0} upgraded {1} Team Upgrade to level {2}!"

    upgrades:

    bed-trap:

    enabled: true

    name: "Bed Trap Upgrades"

    narrow-name: "Bed Trap"

    icon: "PUMPKIN"

    triggered-message: "&6BED TRAP HAS BEEN TRIGGERED! Bed trap downgraded 1 level!"

    levels:

    no-trap:

    name: "No Trap"

    level: 0

    effects: []

    cost:

    type: AIR

    amount: 0

    loadout: []

    conf:

    name: "Blindness"

    level: 1

    # only for BedTrap

    radius: 7

    effects:

    - "BLINDNESS:2"

    cost:

    type: DIAMOND

    amount: 4

    loadout: []

    armor:

    enabled: true

    name: "Armor Upgrades"

    narrow-name: "Armor"

    icon: IRON_CHESTPLATE

    levels:

    defaulttier:

    name: "Normal"

    level: 0

    effects: []

    cost:

    type: AIR

    amount: 0

    loadout:

    - "LEATHER_CHESTPLATE"

    tier1:

    name: "Tier I"

    level:

    effects:

    - "PROTECTION_ENVIRONMENTAL:1"

    cost:

    type: DIAMOND

    amount: 2

    loadout:

    - "LEATHER_CHESTPLATE"

    - "LEATHER_LEGGINGS"

    tier2:

    name: "Tier II"

    level: 2

    effects:

    - "PROTECTION_ENVIRONMENTAL:2"

    cost:

    type: DIAMOND

    amount: 4

    loadout:

    - "LEATHER_CHESTPLATE"

    - "LEATHER_LEGGINGS"

    - "LEATHER_BOOTS"

    tier3:

    name: "Tier III"

    level: 3

    effects:

    - "PROTECTION_ENVIRONMENTAL:5"

    cost:

    type: NETHER_STAR

    amount: 1

    loadout:

    - "LEATHER_HELMETS"

    - "LEATHER_CHESTPLATE"

    - "LEATHER_LEGGINGS"

    - "LEATHER_BOOTS"

    tool:

    enabled: false

    name: "Tool Upgrades"

    narrow-name: "Tool"

    icon: IRON_AXE

    levels:

    norm:

    name: "- * ?? * -"

    level: 0

    effects: []

    cost:

    type: AIR

    amount: 0

    tier1:

    name: "Tier I"

    level: 1

    effects:

    - "DIG_SPEED:1"

    loadout:

    - "STONE_PICKAXE"

    cost:

    type: GOLD_INGOT

    amount: 5

    tier2:

    name: "Tier II"

    level: 2

    effects:

    - "DIG_SPEED:2"

    loadout:

    - "STONE_PICKAXE"

    cost:

    type: GOLD_INGOT

    amount: 15

    sword:

    enabled: true

    name: "Sword Upgrades"

    narrow-name: "Sword"

    icon: IRON_SWORD

    levels:

    defaultlvl:

    name: "Normal"

    level: 0

    effects: []

    cost:

    type: AIR

    amount: 0

    loadout:

    - "WOODEN_SWORD"

    tier1:

    name: "Tier I"

    level: 1

    effects:

    - "DAMAGE_ALL:1"

    cost:

    type: DIAMOND

    amount: 4

    loadout:

    - "STONE_SWORD"

    tier2:

    name: "Tier II"

    level: 2

    effects:

    - "DAMAGE_ALL:2"

    cost:

    type: DIAMOND

    amount: 8

    loadout:

    - "STONE_SWORD"

    beacon:

    enabled: true

    name: "Beacon Upgrades"

    narrow-name: "Beacon"

    icon: BEACON

    levels:

    normal:

    name: "No Effect"

    level: 0

    effects: []

    cost:

    type: AIR

    amount: 0

    speed:

    name: "Speed Up"

    level: 1

    effects:

    - "SPEED:1"

    cost:

    type: NETHER_STAR

    amount: 1

    speed:

    name: "Speed Up"

    level: 2

    effects:

    - "SPEED:3"

    cost:

    type: NETHER_STAR

    amount: 1

    bed-handler:

    enabled: true

    defend: "&a&lDEFEND YOUR BED!"

    destroyed: "&c&lBED HAS BEEN DESTROYED"

    generator:

    enabled: true

    types:

    lines:

    - "<typeprefix><type> GENERATOR"

    - "&e<level> - Next Upgrade In <upgradecountdown>"

    - "&7&oSpawned in &c<countdown>"

    lines-maxed:

    - "<typeprefix><type> GENERATOR"

    - "&e<level> - Maxed"

    - "&7&oSpawned in &c<countdown>"

    messages:

    level-max: "LEVEL MAXIMUM"

    maxed: "Maxed"

    levels:

    STAR1:

    name: "STAR I"

    upgrade-countdown: 5400

    level: 1

    seconds-decreasement: 1800

    STAR2:

    name: "STAR II"

    level: 2

    upgrade-countdown: 3600

    seconds-decreasement: 900

    STAR3:

    name: "STAR III"

    level: 3

    upgrade-countdown: 2700

    seconds-decreasement: 900

    iron:

    interval: 2

    gold:

    interval: 2.5

    star:

    type-name: "STAR"

    type-block: "OBSIDIAN"

    type-prefix: "&a&l"

    interval: 5400

    levels:

    - STAR1

    - STAR2

    - STAR3

    When I try to save the config.yml in the plugin BedwarsREL, there is tge error 403 with the id 58d14ad10f88ee1f-CDG even when I try to save without modifying anythings it don't work, can someone help me ?