It's pointless to add skip queue for that one, everyone needs to wait to keep it fair
I am not talking about skipping the queue... I meant not having to confirm when the estimated time remaining is 1 minute for the server to actually start loading your world.
Such systems aren't worth the effort that it brings, and our current system is fair and works well enough. If it inconveniences people then they should consider doing things differently.
I don't think there's any effort involved... It just logs the last time the server stopped because nobody joined and then when the user is in the queue, it just checks if the user is in the cooldown period where he/she would have to confirm before starting the server.