After looking through some other threads it looks like this issue is happening to everyone trying to play the vault hunters modpack. Hope aternos fixes this soon.
Posts by Alieniacal
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Is there any way to allocate more memory to the server? Seems like an issue on the systems behalf.
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I attempted to create a server with the Vault Hunters modpack, but after starting the server and trying to connect, it tells me that the "server is still starting!" Let me be clear, on the Aternos website it definitively says that the server has started, but this still happens. The server shuts down after only about a minute or two, not waiting the full 5 minutes before shutting. When I try to connect after the server has shut, it says "Joining World" and "Loading Terrain" before freezing momentarily and going to the "This server is offline" screen. I understand that Vault Hunters is a very resource-heavy modpack, but this is a very strange issue to have.
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Thank you, this solved my problem, although I did have to use /mv tp <player_name> <world_name> to get there.
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Add these lines to bukkit.yml
worlds:
world:
generator: Terra:DEFAULT
Im not sure if I did this right, when I generated a new world it was still the default terrain.
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Im attempting to use the Terra custom world generator for Spigot found here. I've tried creating a new world in aternos using Terra:DEFAULT as the generation type. I've tried generating a world in singleplayer and then uploading it to aternos. The custom world generation is cut off by the default generation after it starts generating new chunks.
If anyone could explain how to fix this, that would be great.