I'll give it a try, but in case of any errors, I'd just have to load the backup and put the mod back, right?
Posts by Dharrok
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I have installed the dungeons content mod in a world with friends, but a few days have passed and I would like to remove it.
I would like to know if I would have to restart the world after removing it.
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Hi
I deleted the mod DungeonsMod-1.16.3-1.4.40, which I deleted in the beginning but without creating another world and generated a new world and so far so good, but now it takes a while to load the terrain and after a while the server takes me out and I get the message "time out", I do not know if maybe it's because of the mod "Dungeons content"(dungeons_1.10.1_mc1.16.5), as it is the heaviest mod on the list.
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Hi,
Thanks for the answer I will try, but I have to say that before deleting the mod the server crashed anyway.
Also, I apologize I made a mistake in the name of the mod I deleted, it is not the dungeons_1.10.1_mc1.16.5 but the DungeonsMod-1.16.3-1.4.40.
but as I mentioned before deleting it, the server still crashed.
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I created my world to play with my friends and everything was fine, but after a few minutes of exploring I got the error message: java.lang.stackoverflowerror and the server crash
Software:
Forge 1.16.5 (36.2.0)My mod list:
appleskin-forge-mc1.16.x-2.1.0
carryon-1.16.5-1.15.5.15
citadel-1.8.1-1.16.5
comforts-forge-1.16.5-4.0.1.3
CreativeCore_v2.2.1_mc1.16.5
dungeons_1.10.1_mc1.16.5
Hwyla-forge-1.10.11-B78_1.16.2
iceandfire-2.1.9-1.16.5
jei-1.16.5-7.7.1.121
Morpheus-1.16.5-4.2.70
mowziesmobs-1.5.19
PlayerRevive_v2.0.0-pre04_mc1.16.5
polymorph-forge-1.16.5-0.25
reap-1.16.5-1.0.1
tombstone-1.16.5-6.5.4
torchmaster-2.3.8
TrashSlot_1.16.3-12.2.1
u_team_core-1.16.5-3.2.1.196
useful_backpacks-1.16.5-1.12.1.90
walljump-forge-1.16.4-1.3.7
Here is the Log:
Forge server log [#XdGmboL] - mclo.gs
at the beginning there was also the dungeons_1.10.1_mc1.16.5 mod but I took it out.
please help I have no experience in this