Posts by Roman
Learn more about this change here.
For help regarding Aternos, we recommend you to visit our support center.
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In the unlink process you set an email and password for your account.
Afterwards you can login by username and password.
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I have a problem,when i want to login in my aternos server from facebook,facebook say me there is url problem (url is blocked)?how i can fix that!?
This is an ongoing issue at facebook blocking several domains on their platform without stating a reason.
and now onde day later i must type my password to unlink my server forever, i cant lose that server,i have that server for 2 years!if i unlink server will i lose him forever and good people of ATERNOS can i somehow save my server!?
We deployed a fix on our side to at least allow our users to access their account again but decided to discontinue facebook support as this is not the first time facebook being really dumb.
You have to unlink your Aternos account from facebook by providing an email and a password. Afterwards you can always login using username and password
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Maybe in future, not now.
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Did you restart the server after installing the plugin?
Where do you expect the config file to be?
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No, this is not possible.
But you can give your friend access so he can start the server in his own: Friend Access
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This does not really answer the question...
Which error message is shown on his screen?
Can you share the server log using the share button on the log page?
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to mod list and when people try to install them they are automatically installed to flan folder just like installing
1) Our modding system is linked with cf, most content-packs are not hosted there
2) content packs are not mods, they are content packs.
They are used in other places and treated differently.
Our existing modding system is not designed for this case and we will not develop exceptions just for this one mod.
Either we develop it right, or not at all. And to do it right, the required effort is not worth the benefit.
When we revise the modding system in the future we will take this into account, but not now.
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Das korrekte Modpack ist immer bei uns auf der entsprechenden Software-Seite verlinkt.
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Does it work with the DynIP?
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You can't use worlds from the bedrock server software or SP on Pocketmine as it has its own world format
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please add a way to get the mods directly from the server to minecraft
We can't really change how Minecraft modding works. We just provide the servers...
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Share the server log using the share button on the log page.
Were you ever able to play on the server? Did you change something recently?
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What you are looking for is a permission system.
Have a look at LuckPerms.