Posts by ClockWork_BR

The Aternos forums are now deprecated

Learn more about this change here.

For help regarding Aternos, we recommend you to visit our support center.

    Hi Aternos Team, can you please add the following plugin?
    Plugin name: WorldGuard Region Events
    Plugin link: https://dev.bukkit.org/projects/worldguard-region-events
    OBs: This plugin is needed for the newly added plugin crafting dead custon flags: [Plugin Request] Crafting Dead Custom Flags
    Description: WorldGuard Region Events allows modders to trigger function if a player enters or leaves a region. It adds four events that you can use to trigger your functions: RegionEnterEvent, RegionEnteredEvent, RegionLeaveEvent and RegionLeftEvent. They can be used just as any other Bukkit event.
    The RegionEnteredEvent and RegionLeftEvent are triggered a short time after a player entered/left a region so you cannot cancel them, but use the to check the flags of the regions the player is in.

    I use modpack crafting dead origins where it adds weapons and everything else and I'm building a server for many people to play with spawn, shop among others but on account of the weapons even the player being in a place that should be protected he still takes damage from the weapons and I would like you to re-evaluate my request for a plugin: https: //board.aternos.org/index.php? thread / 14936-plugin-request-worldguard-player-damage-flags / where I believe I solved my problem ja that it blocks any kind of damage, I appreciate the attention ;(

    Hi Aternos Team, can you please add the following plugin?
    Plugin name: Crafting Dead Custom Flags
    Plugin link: https://dev.bukkit.org/project…gion-specific-permissions
    OBS: I know that the plugin is abandoned but it will be very useful to me and for who is to create a server with the modpack too
    Description: This plugin was developed to add in custom world guard flags that can edit player data from Crafting Dead Aftermath. The plugin will work with any version of Crafting Dead Aftermath but might be updated in the future.
    Requires:
    - Crafting Dead origins
    - WorldGuard
    - WGRegionEvents
    Flags and Descriptions:
    Flag: can-break-legs
    Default: ALLOW
    Description: Determines if a player can break a leg in the region
    Flag: can-waterlevels-update
    Default: ALLOW
    Description: Setting to DENY will force the players in the region to max water level
    Flag: can-view-tags
    Default: ALLOW
    Description: Will players in the region be able to view player tags above eachothers heads?
    Flag: can-take-bullet-damage
    Default: ALLOW
    Description: In a region with this set to DENY, players wont take bullet damage
    Flag: can-take-blood-damage
    Default: ALLOW
    Description: In a region with this set to DENY, players wont take bleeding damage
    Flag: can-take-infection-damage
    Default: ALLOW
    Description: In a region with this set to DENY, players wont take infection damage
    Flag: can-throw-grenade
    Default: ALLOW
    Description: Determines if a player in the region can throw grenades or not
    Flag: cd-build
    Default: DENY
    Description: Acts as a custom 'build DENY' flag but lets custom Crafting Dead events pass. If you set this to ALLOW you must set the build flag for the region to ALLOW.

    Hi Aternos Team, I have a server with weapons mods but on their behalf the players take damage even in protected area as it should be in spawn and I would like this plugin because I think it will solve my problem. I appreciate the attention :D
    Plugin name: WorldGuard Player Damage Flags
    Plugin link: https://dev.bukkit.org/project…dguard-playerdamage-flags
    Description: plugin for player protection in regions of any kind of damage
    OBS: The WorldGuard extra flags plugin are not available for craftbukkit so this request.