try to remove nei and code chicken and share the log again id the problem continues
Posts by SMASHERYT
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please share the log link and paste it here from log page
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LOL im making one
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Please read this Uploading file and FTP access
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LOL when you get back share it
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first you musts have from 1.8-1.8.9 server or it won't work
second if you want to connect with higher versions use ViaVersion(s) plugin
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This is not possible
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ok easy just share your log and paste it here
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what?
at first i thought i can't edit .sk files but i was wrong
Second on aternos plugins page there are skripts plugins when i install anyone of them it goes to /Plugins not /plugins/skripts/scripts
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Hey!!!
i wanna to have an option in file editor that allow me to edit .sk im making a skript plugin (cuz my java plugins make servers crash XD)
so can you add this option
NOTE:
I already made a one on my PC i wanna test it and i wanna use it privatly on my server
Cuz when i create (plugin name).sk and i wanna click in the plugin it is not allow me to edit it
and thanks
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OR try GadgetsMenu a good one
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The log says no
please reinstall EssentialsX or install iconomy reloaded
and sure you have vault
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VAlentino14 don't say that we all were like you no one had been born a genius
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you have economy plugin Like EssentialsX ?
or iconomy reloaded
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MultiVerse-Core does some and i was having another plugin (doesn't remember its name)
but MultiVerse-Core make some buggy with gamerules
anyway The thread is talking about if you can add for server.properties
announce-advancements=false/true
and thanks
anyway i fixed MultiVerse-Core problem contected the developer
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go to Software page and go to modpacks and install your modpack again
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Quote from ImScreezDisplay More
Our standard discord reply:
If you are using mods, and the server wont start, then it is most likely a broken mod, or maybe one of your mods need a support mod. So, to fix a modded server not starting, check you logs if there is a broken mod, then just delete that particular mod. However, if you are using a modpack, there is not much you can do, since you can not delete a separate mod in the modpack.
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A mod/modpack might run just fine when you started to use it. But it can break at any time. Some might not even start. Cause the more you use it, the more RAM you need, and since aternos has a RAM limit (Cant rly complain, its free) it will eventually give up and start to crash.
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We always try to get the best possible balance between our limited resources (since we are free and we don't want to change that) and the best performance. Especially for modpacks, this is really hard to achieve. We test the modpacks in our system to ensure that they are at least starting and that basic playing is possible. Because modpacks are always a bit different and the load on our host systems is also always different we cannot guarantee anything here. But we decided to still offer modpacks on our platform because we want to offer as many options to customise your server as possible and most of the modpacks are pretty playable most of the time.