Posts by poniponi

The Aternos forums are now deprecated

Learn more about this change here.

For help regarding Aternos, we recommend you to visit our support center.

    Hi! I recently started to have lag on my server. Me and 2 friends just started playing together like a week or so ago and recently we experienced some lag issues such as if any of us try to break a block, it sometimes doesn't disappear the first try or it takes some time to do so. Also when we sleep, it takes longer than normal for the day to come and it takes a long time to eat, kill mobs (which also move slowly). I don't know what's going on, we just started playing. I'll paste some of the log here.

    These are the very first lines:

    [21:24:19] [main/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
    2[21:24:19] [main/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    3[21:24:19] [main/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
    4[21:24:19] [main/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
    5[21:24:19] [main/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    6[21:24:19] [Server thread/INFO]: Starting minecraft server version 1.15.2
    7[21:24:19] [Server thread/INFO]: Loading properties
    8[21:24:19] [Server thread/INFO]: Default game type: SURVIVAL
    9[21:24:19] [Server thread/INFO]: Generating keypair
    10[21:24:21] [Server thread/INFO]: Starting Minecraft server on *:10057
    11[21:24:22] [Server thread/INFO]: Using epoll channel type

    And it frequently says this:

    [21:30:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 88123ms or 1762 ticks behind
    170[21:31:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 44408ms or 888 ticks behind
    171[21:32:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 41599ms or 831 ticks behind
    172[21:33:47] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 41008ms or 820 ticks behind
    173[21:34:35] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 33282ms or 665 ticks behind
    174[21:35:32] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 42073ms or 841 ticks behind

    And sometimes:

    [22:17:27] [Server thread/WARN]: Fetching packet for removed entity awb['Air'/2396, l='world', x=1291.72, y=64.00, z=870.25]
    311[22:17:27] [Server thread/WARN]: Fetching packet for removed entity awb['Air'/2396, l='world', x=1291.72, y=64.00, z=870.25]
    312[22:17:27] [Server thread/WARN]: Fetching packet for removed entity awb['Air'/2396, l='world', x=1291.72, y=64.00, z=870.25]

    320[22:17:59] [Server thread/WARN]: handleDisconnection() called twice

    What can I do to fix it? Thanks!

    My server usually took 5-10 minutes to open, but since last week I think, it takes around an hour to open. Is it because there's a lot of people playing? I'm still opening the server at the same hour I used to (around 2 pm EST time).

    Hi. Yesterday I wanted to upload a parkour map on my server. I downloaded it from the internet, I got Multiverse, but I didn't know for sure how to do it. As I saw in a video, I uploaded the parkour map on top of my first world. When I entered the server, I was on the parkour map and when I wrote /mv list in the chat, it said I only had 3 worlds: that one (the parkour map) and 2 that were added upon getting Multiverse: the nether and the end. After that, I searched for more videos and found out I actually had to put the parkour map in a folder (I don't know how to acces it) and then write /mv import. So what I did wrong is that I uploaded the parkour map on top of my first world which lead to losing all of my progress. I then uploaded my first world on top of the parkour map, but I lost everything because I actually uploaded the first world in its first state, when no modifications were done to it (it's the same as when I first made the server and uploaded it). That's the only state I have it in: when I first created it. I don't have backups enabled and I didn't download the first world before I did all of this, which I should have done. Is there a way to recover it with all the progress I had?