Posts by Inceptus

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    You may want to report that to Fabric support, as Aternos is unable to repair that.

    When I go into single player with the same exact version, loader, and mods it works just fine. This isn't an issue with Fabric's loader, it's either an issue with Fabric's server or Aternos. I'd like to figure out which, and I'm not sure where to start looking.

    Hey.
    I'm using Fabric Modloader (fabric-loader-0.8.8+build.202-1.16.1) for 1.16.1. Loading up the server and exploring worlds is not a problem, however when any of the modded features tries to load it crashes. This includes exploring until the mod's blocks/biomes are loaded into chunks, and turning inventory pages to load the item tabs. It doesn't even load, the server crashes before anything shows up. Am I missing a step, or is it simply a Fabric issue?

    EDIT:
    Mod list.
    appleskin-mc1.16-fabric-1.0.11.jar
    better-nether-3.2.0.jar

    darkness-mc116-1.5.42.jar

    fabric-api-0.14.0+build.371-1.16.jar

    fatxporbs-0.0.7+1.16-rc1.jar

    immersive-portals-0.12(forMc1.16.1withFabric).jar

    phosphor-fabric-mc1.16.1-0.6.0+build.7.jar

    terrestria-2.0.2+build.29.jar

    traverse-2.2.12+build.24.jar

    Hey there.
    First and foremost, sorry for there being more than one mod in this thread; I didn't want to spam a bunch of separate threads. Let's get to it, then.

    Campanion:
    https://www.curseforge.com/minecraft/mc-mods/campanion
    A small, lightweight camping mod. It adds things like rope ladders/bridges, grappling hooks, etc, backpacks, and tents. It also adds a couple neat things like skipping stones and howling wolves.

    Rare ice:
    https://www.curseforge.com/minecraft/mc-mods/rare-ice
    A simple, small mod that adds randomly generated loot into ice. Things like equipment or tools can naturally spawn inside ice blocks occasionally, and is visible as a 3d-rendered item (which is pretty nifty).

    Gubbins:
    https://www.curseforge.com/minecraft/mc-mods/gubbins
    Gubbins is a mod that adds several miscellaneous features, from things like cave biomes to armor adornments with the smithing table. It also adds colored campfires, chest boats, some decorative blocks, and a new plant to the nether.


    Those three are the only three that I would really want added, though it would be nice (though not as important to me) to have the following mods as well:

    Cinderscapes:
    https://www.curseforge.com/minecraft/mc-mods/cinderscapes
    This mod adds a few interesting biomes to the nether. The biomes are simpler than the current BetterNether (and I use that one too) though together the depth and immersion just kind of stack.

    Extra Alchemy:
    https://www.curseforge.com/minecraft/mc-mods/extra-alchemy
    Extra Alchemy just improves/tweaks the alchemist parts of Minecraft, adding new effects along with some items like vials, a potion bag, and potion rings. Not too important, but I feel like it would be fun to mess with friends with some of the new effects, as well as add some depth to potions.