Posts by Adriel
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The mods installed on your client need to be in the exact same version as on the server.
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Apparently picking mohist just completely broke the server for some reason.
Mohist 1.19.2 is still in development and has a lot of issues.
You shouldn't use it for playing.
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Read the plugin's documentation/wiki.
Also, you should not have more than one permissions plugin, only keep one of them.
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Permissions · gonalez/znpcs-old WikiOld znpcs plugin. A spigot/bukkit plugin to create npcs - Permissions · gonalez/znpcs-old Wikigithub.com
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Set up the permissions using a permissions plugin like LuckPerms.
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Then send it.
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It means the server crashed.
Share your log using the share button on the log page if you need help with the crash.
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No, no one can download the entire server and send it to you.
The plugins probably have their version written in the log.
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then contact the mod author
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For example, you have the mod artifacts installed on your client, but you don't have it installed on the server.
You need it on both.
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I haven't entered my server for a long time because of this problem and I don't want it to be deleted.
It will not be deleted unless you don't start the server for at least 3 months or delete it manually
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Seems like you don't have the same mods in the exact same versions on your client as on the server. (exclude client sided mods)
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For example, plugins such as vault do not write unfortunately
Then check it from the console/log as I said earlier.
and for like the 5th time, that link doesn't work.
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most of them do not write the version, I have trouble when I upload another version
Most of them do have the version written on their file name.
If not, you can still check it in the log/console.
Also, not sure why you keep sending those invalid attachment links after you've been told.
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If the suggest page says it can't be added, then it can't be added
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Then check it?
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You have to download the plugins manually from spigotmc.org or dev.bukkit.org.
You can download the plugin configuration folders in the Files section.
You can download worlds in the Worlds section.