Welcome Aternos administration.
Me and my friends already wanted to play on minecraft server with some modyfication.
We decided to play with Decocraft 2.6.0 for Minecraft 1.12.2. But saddly when we playing on server we have lags. For examle: when mining blocks coming back.
I have looked into server console and i saw when server has high ping. Sometimes it has ping over 88k.
I have made chunk refresh but stayed only 5-6 chunks with spawnpoint and our house.
I put here logs:
and console from today:
[12:27:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Loading properties
[12:27:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Default game type: SURVIVAL
[12:27:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Generating keypair
[12:27:54] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting Minecraft server on *:40634
[12:27:55] [Server thread/INFO] [net.minecraft.network.NetworkSystem]: Using epoll channel type
[12:27:55] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[12:27:55] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: The server will make no attempt to authenticate usernames. Beware.
[12:27:55] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[12:27:55] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: To change this, set "online-mode" to "true" in the server.properties file.
[12:27:56] [Server thread/INFO] [FML]: Applying holder lookups
[12:27:56] [Server thread/INFO] [FML]: Holder lookups applied
[12:27:56] [Server thread/INFO] [FML]: Injecting itemstacks
[12:27:56] [Server thread/INFO] [FML]: Itemstack injection complete
[12:27:57] [Server thread/INFO] [FML]: Forge Mod Loader has successfully loaded 6 mods
[12:27:57] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Preparing level "world"
[12:27:57] [Server thread/INFO] [FML]: Injecting existing registry data into this server instance
[12:27:59] [Server thread/INFO] [FML]: Applying holder lookups
[12:28:00] [Server thread/INFO] [FML]: Holder lookups applied
[12:28:02] [Server thread/INFO] [FML]: Loading dimension 0 (world) (net.minecraft.server.dedicated.DedicatedServer@5b13e26)
[12:28:04] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 488 advancements
[12:28:05] [Server thread/INFO] [FML]: Loading dimension 1 (world) (net.minecraft.server.dedicated.DedicatedServer@5b13e26)
[12:28:05] [Server thread/INFO] [FML]: Loading dimension -1 (world) (net.minecraft.server.dedicated.DedicatedServer@5b13e26)
[12:28:05] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing start region for level 0
[12:28:11] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 0%
[12:28:12] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 2%
[12:28:13] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 18%
[12:28:14] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 38%
[12:28:15] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 52%
[12:28:16] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 78%
[12:28:17] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Done (20.042s)! For help, type "help" or "?"
[12:28:17] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting GS4 status listener
[12:28:17] [Query Listener #1/INFO] [net.minecraft.server.MinecraftServer]: Query running on 0.0.0.0:40634
[12:28:35] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 18256ms behind, skipping 365 tick(s)
[12:28:36] [Server thread/INFO] [FML]: Unloading dimension -1
[12:28:36] [Server thread/INFO] [FML]: Unloading dimension 1
[12:28:40] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4332ms behind, skipping 86 tick(s)
[12:29:48] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 12456ms behind, skipping 249 tick(s)
[12:29:51] [Server thread/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: com.mojang.authlib.GameProfile@51fc4da6[id=<null>,name=Johnatan12500,properties={},legacy=false] (/213.238.119.246:61983) lost connection: Disconnected
[12:29:54] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 3621ms behind, skipping 72 tick(s)
[12:29:54] [Netty Epoll Server IO #4/INFO] [FML]: Client protocol version 2
[12:29:54] [Netty Epoll Server IO #4/INFO] [FML]: Client attempting to join with 6 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected]
[12:29:55] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[12:29:55] [Server thread/INFO] [net.minecraft.server.management.PlayerList]: Johnatan12500[/213.238.119.246:61999] logged in with entity id 192 at (-329.1578431701526, 66.0, 3542.409398178892)
[12:29:55] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: ?eJohnatan12500?r?e joined the game?r
[12:30:14] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4121ms behind, skipping 82 tick(s)
[12:30:28] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2008ms behind, skipping 40 tick(s)
[12:30:52] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2228ms behind, skipping 44 tick(s)
[12:31:33] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 23414ms behind, skipping 468 tick(s)
[12:32:00] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 6804ms behind, skipping 136 tick(s)
[12:32:23] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2274ms behind, skipping 45 tick(s)
Is there some way to solve that problem or we want to play on other mod / without mods?