I'm trying to setup a small test server to see if I can get a modpack working obviously it didn't work out for me. The modpack i'm using is Roguelike and Dugeons, I got the modpack installed and it works on singleplayer but when I try to start up my server it's says that the server is vanilla in the server list despite the fact that I also have it installed on aternos too, when I try joining it, it boots me out and tells me to join some other server that doesn't work along with a URL for help. I have a good feeling that this has something to do with the curse launcher but I don't really know for sure because this is pretty much my first time playing around with mods.
Server Setup with Roguelike and Dungeons
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- English
- RadishMaster
- Closed
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try to join that server it is dynIP, it's like animal.aternos.org:00000
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try to join that server it is dynIP, it's like animal.aternos.org:00000
I have, but I disconnect from it
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try to reinstall the server or check your connection to the server
and see if the server still online -
I've already reinstallled the server a couple of times and it still keeps telling me it's vanilla
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telling you it's vanilla where? on logs?
yes becuase old forge version is not detected on log -
On the server list where I go to join it, there's a big V next to the server name telling me it's vanilla. Also do I have to get Forge? Because I thought I only needed the Curse launcher because it's a modpack that's available on there.
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:face_palm:
modpacks uses forge
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Actually I got it fixed without having to install Forge, I've said it earlier but I'll say it again the modpack I have uses Curseforge, Twitch, Curse Launcher, whatever you want to call it, it doesn't use normal forge.
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the twitch launcher automatically installes forge for its integrated minecraft client
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yes but if you dont get forge on the server witch you dont have to download its like trying to play a modpack on vanilla minecraft is simple
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Roman
Closed the thread.