Hi team, Can you please add the following plugin?
Custom Nukes
Compatibility
Tested on Spigot-1.14.2.
Introduction
This is a fully customizable Minecraft (Bukkit) plugin that allows you to make your own explosives. Existing blocks' physics will be not changed.
Screencasts
[Blocked Image: http://img.youtube.com/vi/6CafoRSWlzA/0.jpg]
[Blocked Image: http://img.youtube.com/vi/NkgRSTF6yCQ/0.jpg]
You can configure:
- All the existing recipes or new, your own
- A delay before action, an explosion radius, etc.
- Explosives' base material (sponge by default)
- Action scenario (explosion, potion effect, static repeater, seismic push)
- All other valuable parameters
Default set of explosives:
[Blocked Image: https://raw.githubusercontent.…aster/images/Toy_Bomb.png]
[Blocked Image: https://raw.githubusercontent.…es/master/images/Bomb.png]
[Blocked Image: https://raw.githubusercontent.…ter/images/Flash_Bomb.png]
[Blocked Image: https://raw.githubusercontent.…r/images/Nuclear_Bomb.png]
A custom nuke may be activated by:
- Red stone right above this block: [Blocked Image: https://raw.githubusercontent.…aster/images/Activate.png]
- A click via "flint and steel"
- Another explosion, if this block will be destroyed
The main idea to activate explosives is: make a schema of red stones or a chain of "Toy Bomb" close to main explosive (like "Nuclear Bomb") .
Features
- You can assign an infinite number of different actions to one explosive. For example, your "Bomb" can be exploded twice with a small interval between two explosions and glass-blocks will not protect the enemy from this type of explosive.
- You can add several potion effects with different strength, depending on a distance between epicenter and target.
- You can add "static" repeaters to run a scenario every N seconds. For example, add "radiation effect": area with radius 200 where every 2 seconds all living entities will take a potion effect "poison".
- All special blocks and repeaters will be saved after server reload.
- Additionally there is a good help in the configuration file (config.yml) and error messages with explanation what exactly is wrong in your config (in console logs).
Commands
-
customnukes reload
- reload config from disk customnukes give @player @explosive-key @amount
-
customnukes clear
- remove all explosive blocks and active repeaters
Permissions
- Access to 'reload' command:
customnukes.reload
(default: op) - Access to 'give' command:
customnukes.give
(default: op) - Access to place, break, craft items of specific explosive type:
customnukes.explosive.@explosive-key
(default: op) This works only if 'check-permissions' is set to 'true' in config.yml. - Access to 'clear' command:
customnukes.clear
(default: op)
Configuration
Author
I will be happy to add some features or fix bugs. My mail: [email protected].
Useful links
Related projects
- CustomCreatures: Bukkit Dev, GitHub
- CustomDamage: Bukkit Dev, GitHub
Thank you!