When my server was one-player mobs spawned fine, but now that it's a two-player server the multiplayer-chunk-cache has a max of below 200, or a max render distance of 7-8. This makes it nearly impossible for mobs to spawn, which breaks my server's mechanics. I researched the problem to see if it was my fault somehow and everything says that this means the server does not have enough RAM allocated to it.
Please fix this,
LJ Talbot
