So my friend and I have been working on a (Mostly) vanilla skywars server. (We have a few datapacks as well as worldedit installed)
We've been using mostly commands with only a datapack that added in extra dimensions that we could use for multiple maps.
The very last part of our first game is to make it regenerate after the game has ended, but we've kinda been having trouble. Our original idea was to delete everything using a /fill command and then use structure blocks to regenerate the map, but the map itself is nearly 600,000 blocks and would need at least 18 command blocks to clear everything.
Is there a way to clear all of that without using /fill (Or to increase the limit of that command)? Or does anyone know another way to regenerate the map?