The version of the modpacks I want to play with my friend keep frequently updating and stopping us from playing because the world save doesn't update (immediately?) with the current used version. Is there a manual fix that I could do myself for this, or an obvious fix that I'm missing? Or do I just have to be patient, because the modpack seems to be updating faster than the world gets updated.
Modpack Version Updating
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- English
- xJake095x
- Closed
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I don't really understand what your problem is.
because the modpack seems to be updating faster than the world gets updated.
This does not make really sense. Maps are not required to be updated after a modpack has been updated. And if so, then this happens automatically in the normal case by the mods at the next start.
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Log
"There are 4 missing blocks and items in this save.
If you continue the missing blocks/items will be removed.
A world backup will automatically be created in your saves directory.Missing blocks/items:
tconstruct:molten_brass
tconstruct:molten_zinc
tconstruct:molten_brass
tconstruct:molten_zincRun the command /fml confirm or or /fml cancel to proceed.
Alternatively start the server with -Dfml.queryResult=confirm or -Dmfl.queryResult=cancel to preselect the answer."
I think I found the problem, and I loaded the save in singleplayer, and the same message came up, except I was able to confirm to load up the world which I can't on the server. The server is in "Starting" mode for about 6-7 minutes and then shuts down. -
which I can't on the server
You can, just type /fml confirm into the console
Run the command /fml confirm or or /fml cancel to proceed.
As shown in the error message.
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Roman
Closed the thread.