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  • NPC Police 2.0.28
    Implement a justice system on your server / network

    Feature:

    • Base settings configurable at many levels.

      • Server (Config.yml), World, Regions, Jail, and per NPC
    • Customization of bounties

      • based on damage dealt, murders of NPCs / Players, PVP, Escapes
      • Add or subtract bounties based on status, (Wanted, In Jail, Escaped, in cell at night/day)
    • Define your own bounty to time served

      • Global, per World, or per jail!
    • Customizable message system

      • Limit alerts/notices based on distance to the activity, or jail
      • Set the delay or time it will take to reach each player based on distance (News can travel fast, or slow, you decide)
    • Define what NPCs are protected globally, Regions, or per NPC
    • Enable NPCs to only attack what they can see

      • Custom line of sight system that can also see through windows, iron bars, ice based on how transparent they are.
    • Ability to confiscate the player's inventory upon arrest, as well as multiple methods to return it.

      • Ability to configure items as banned, and they are never returned upon arrest.
    • Customizable commands for many events

      • Globally or per world:

        • NPC Warnings, Alerting Guards, Alerting (No guards in range), NPC Murders, Players becoming (Wanted, Arrested, Escaped, Released)
      • Per Jail

        • Arrested, Escaped, Released
    • Each jail can be customized

    Hello :thumbup::thumbup: