NPC Police 2.0.28
Implement a justice system on your server / network
Feature:
- Base settings configurable at many levels.
- Server (Config.yml), World, Regions, Jail, and per NPC
- Customization of bounties
- based on damage dealt, murders of NPCs / Players, PVP, Escapes
- Add or subtract bounties based on status, (Wanted, In Jail, Escaped, in cell at night/day)
- Define your own bounty to time served
- Global, per World, or per jail!
- Customizable message system
- Limit alerts/notices based on distance to the activity, or jail
- Set the delay or time it will take to reach each player based on distance (News can travel fast, or slow, you decide)
- Define what NPCs are protected globally, Regions, or per NPC
- Enable NPCs to only attack what they can see
- Custom line of sight system that can also see through windows, iron bars, ice based on how transparent they are.
- Ability to confiscate the player's inventory upon arrest, as well as multiple methods to return it.
- Ability to configure items as banned, and they are never returned upon arrest.
- Customizable commands for many events
- Globally or per world:
- NPC Warnings, Alerting Guards, Alerting (No guards in range), NPC Murders, Players becoming (Wanted, Arrested, Escaped, Released)
- Per Jail
- Arrested, Escaped, Released
- Globally or per world:
- Each jail can be customized
- Jails name
- Multiple cell locations
- Bounty per second spent
- Out of a cell during the day or night
- In the jail
- Bounty per PVP damage in jail
- LINK:https://www.spigotmc.org/resources/npc-police.9553/




