Modpack Restart Server issue

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  • [02:39:17] [User Authenticator #1/INFO]: UUID of player Zang_Septium is ########
    [02:39:20] [Server thread/WARN]: Failed to handle packet for /#######:#####
    java.lang.NullPointerException
    at com.khorn.terraincontrol.forge.events.PlayerTracker.SendWorldAndBiomeConfigs(PlayerTracker.java:70) ~[PlayerTracker.class:?]
    at com.khorn.terraincontrol.forge.events.PlayerTracker.onConnectionCreated(PlayerTracker.java:35) ~[PlayerTracker.class:?]
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_627_PlayerTracker_onConnectionCreated_ServerConnectionFromClientEvent.invoke(.dynamic) ~[?:?]
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:257) ~[NetworkDispatcher.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[eo.class:?]
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [md.class:?]
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732) [MinecraftServer.class:?]
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?]
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
    at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
    [02:39:20] [Server thread/INFO]: Zang_Septium lost connection: TextComponent{text='Internal server error', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
    [02:39:20] [Server thread/INFO]: Zang_Septium left the game



    Well no one can join the server sadly. There's the info on me trying to join the server.

  • [16:53:37] [User Authenticator #1/INFO]: UUID of player Zang_Septium is ######################
    [16:53:39] [Server thread/WARN]: Failed to handle packet for /#################
    java.lang.NullPointerException
    at com.khorn.terraincontrol.forge.events.PlayerTracker.SendWorldAndBiomeConfigs(PlayerTracker.java:70) ~[PlayerTracker.class:?]
    at com.khorn.terraincontrol.forge.events.PlayerTracker.onConnectionCreated(PlayerTracker.java:35) ~[PlayerTracker.class:?]
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_627_PlayerTracker_onConnectionCreated_ServerConnectionFromClientEvent.invoke(.dynamic) ~[?:?]
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:257) ~[NetworkDispatcher.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[eo.class:?]
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [md.class:?]
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732) [MinecraftServer.class:?]
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?]
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
    at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
    [16:53:39] [Server thread/INFO]: Zang_Septium lost connection: TextComponent{text='Internal server error', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
    [16:53:39] [Server thread/INFO]: Zang_Septium left the game



    Still does it. Something with the terrain control mod?
    Can you revert to the old version till this is fixed

    • Official Post

    Can you revert to the old version till this is fixed

    As I see this here you experienced the same issue also with the old version.
    Maybe the creators of the modpack can help you with this issue because you are the only one who's experiencing this issue.

  • No, it's the newer version that's having problems.
    1.1 there was no problems logging on the server
    You guys updated it to 1.2
    Now my friends and I can't log in to the server due to internal server errors.


    Those are the logs from when I was trying to log into the server. Singleplayer works still.


    The only major difference from 1.1 to 1.2 is an update to the TerrianControl Mod which, from the logs, are the source of the problem logging in.


    You can get the same results just by launching a Restart server and trying to log into it, most errors are "Internal Server Error"

    • Official Post

    In the title of this thread you mention that you use the restart modpack. But on your server is foolcraft installed.
    Did you use the world which was created in restart with foolcraft?
    Did you already try to join your server with a completely new world?

  • Still replies with Internal Server Error. Terraincontrol mod is what I conclude to be causing the issue again.


    Log for Friend logging in:


    at com.khorn.terraincontrol.forge.events.PlayerTracker.SendWorldAndBiomeConfigs(PlayerTracker.java:102) ~[PlayerTracker.class:?]
    at com.khorn.terraincontrol.forge.events.PlayerTracker.onConnectionCreated(PlayerTracker.java:67) ~[PlayerTracker.class:?]
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_639_PlayerTracker_onConnectionCreated_ServerConnectionFromClientEvent.invoke(.dynamic) ~[?:?]
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:257) ~[NetworkDispatcher.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:73) ~[NetworkDispatcher.class:?]
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287) ~[eo.class:?]
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [md.class:?]
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732) [MinecraftServer.class:?]
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?]
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
    at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]


    Then he got disconnected


    You'll need to remove it, as it may be conflicting with OTG which is on client side



    From the Modpack page:



    The update 1.2 contains the new BiomeBundle with OTG, it will break your world if you use the old TerrainControl generation, sorry.

  • Roman

    Closed the thread.