So i came across a problem. After i started the server, i was on it for a couple of seconds before the server was suddenly stopped.
2017-07-13 21:44:01 [INFO] [Minecraft] DeadlyKitten[/79.190.11.75:54876] logged in with entity id 315 at (-108.6669300855104, 64.0, 1382.416750000241)
2017-07-13 21:44:03 [INFO] [STDOUT] Loading Player: DeadlyKitten
2017-07-13 21:44:03 [INFO] [STDOUT] Sending serverside check to: DeadlyKitten
2017-07-13 21:44:06 [WARNING] [Minecraft] Can't keep up! Did the system time change, or is the server overloaded?
2017-07-13 21:44:06 [SEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 4 worlds that appear to be persisting. A mod is likely caching the world incorrectly
2017-07-13 21:44:06 [SEVERE] [ForgeModLoader] The world 7a199cbe (world) has leaked.
2017-07-13 21:44:06 [SEVERE] [ForgeModLoader] The world 655d267a (world) has leaked.
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This is what it said in the Log. From what i understand it is that a mod was started incorrectly, causing memory leaks?
I understand that this can happen from time to time. But what sets me off the most is that i was in queue for around 61mins before the server started, but now that it crashed i have to wait in queue for another 50mins....Is it possible from your side (Aternos group) to setup a system where if the server catches this kind of error to simply restart it self without having to wait another hour in queue? With that kind off system it would be easier and faster to determine if you need to reinstall the server without having to wait one hour to see if the server starts properly the second time.