whenever i start up my server and somone joins it says server closed and shuts off i have the da vinci's vessels mod installed please help me and my friends can't play on it
Server Issue
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- English
- stronor
- Closed
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"Server Closed" normally means that your server is going to shutdown.
Did you already check the console for errors?
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this is what is says
[23:08:10] [Server thread/INFO] [FML]: Loading dimension -1 (world) (net.minecraft.server.dedicated.DedicatedServer@1e4f6824)
[23:08:10] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing start region for level 0
[23:08:11] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 30%
[23:08:12] [Server thread/WARN] [net.minecraft.world.WorldServer]: Keeping entity minecraft:llama that already exists with UUID 1093c59f-ad5a-437a-a0ee-2554eac83abc
[23:08:12] [Server thread/WARN] [net.minecraft.world.WorldServer]: Keeping entity minecraft:sheep that already exists with UUID e459e0fb-45c8-4fbe-9082-f17f21132b64
[23:08:12] [Server thread/WARN] [net.minecraft.world.WorldServer]: Keeping entity minecraft:sheep that already exists with UUID f70aa859-c5ac-4213-9b6f-cdf8d8e212da
[23:08:12] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Done (2.346s)! For help, type "help" or "?"
[23:08:12] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting GS4 status listener
[23:08:12] [Query Listener #1/INFO] [net.minecraft.server.MinecraftServer]: Query running on 0.0.0.0:42207
[23:08:12] [Server thread/INFO] [FML]: Unloading dimension -1
[23:08:12] [Server thread/INFO] [FML]: Unloading dimension 1
[23:08:24] [User Authenticator #1/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player stronor is 1d1a4a10-90f9-45f9-9b87-ed8e99278e4f
[23:08:24] [Netty Epoll Server IO #2/INFO] [FML]: Client protocol version 2
[23:08:24] [Netty Epoll Server IO #2/INFO] [FML]: Client attempting to join with 8 mods : [email protected],[email protected],[email protected],[email protected],[email protected],davincisvessels@@DVESSELSVER@,com.elytradev.movingworld.common.asm.coremod@,[email protected]
[23:08:25] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[23:08:25] [Server thread/INFO] [net.minecraft.server.management.PlayerList]: stronor[/96.37.68.31:50030] logged in with entity id 583 at (1770.965532351158, 67.79987952346063, 707.9321424803068)
[23:08:25] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: ?e?0stronor?r?r?e joined the game?r
[23:08:37] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Exception while updating neighbours
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:760) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:396) ~[nz.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_144]
Caused by: java.lang.IllegalArgumentException: Cannot set property PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist in BlockStateContainer{block=minecraft:air, properties=[]}
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177226_a(BlockStateContainer.java:215) ~[awu$a.class:?]
at com.elytradev.davincisvessels.common.object.block.BlockCrate.func_189540_a(BlockCrate.java:161) ~[BlockCrate.class:?]
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_189546_a(BlockStateContainer.java:481) ~[awu$a.class:?]
at net.minecraft.world.World.func_190524_a(World.java:550) ~[amu.class:?]
at net.minecraft.world.World.func_175685_c(World.java:494) ~[amu.class:?]
at net.minecraft.world.World.func_175722_b(World.java:439) ~[amu.class:?]
at net.minecraft.world.World.markAndNotifyBlock(World.java:380) ~[amu.class:?]
at net.minecraft.world.World.func_180501_a(World.java:360) ~[amu.class:?]
at net.minecraft.block.BlockFire.tryCatchFire(BlockFire.java:291) ~[aqq.class:?]
at net.minecraft.block.BlockFire.func_180650_b(BlockFire.java:191) ~[aqq.class:?]
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:737) ~[oo.class:?]
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:223) ~[oo.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:754) ~[MinecraftServer.class:?]
... 4 more
[23:08:37] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: This crash report has been saved to: /aternos/server/./crash-reports/crash-2018-05-13_23.08.37-server.txt
[23:08:37] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping server
[23:08:37] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Saving players
[23:08:37] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Saving worlds
[23:08:37] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Saving chunks for level 'world'/overworld
[23:08:37] [Server thread/INFO] [FML]: Unloading dimension 0
[23:08:37] [Server thread/INFO] [FML]: Applying holder lookups
[23:08:37] [Server thread/INFO] [FML]: Holder lookups applied
[23:08:37] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
[23:08:37] [Server Shutdown Thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping server
[23:08:37] [Server Shutdown Thread/INFO] [net.minecraft.server.MinecraftServer]: Saving players -
I think. There is an error in the world. Download the world and try it offline.
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i can't find out how to try it online but it crashes in single player
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i can't find out how to try it online but it crashes in single player
Your world is broken
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is their any way to fix it?
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is their any way to fix it?
Download the world. Extract the world from the zip file.
On Spigot:
Then delete the folder "world/players, world/playerdata, world/stats, world/level.dat_old, world/DIM-1 and world/DIM". Do the zip file again. Upload the world to the server
On Bukkit/Vanilla:
Then delete the folder "world/players, world/playerdata, world/stats and world/level.dat_old". Do the zip file again. Upload the world to the server
if it does not work. Download the world. Take a picture of the files contained in or send me the world if you can not
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Download the world. Extract the world from the zip file.
On Spigot:Then delete the folder "world/players, world/playerdata, world/stats, world/level.dat_old, world/DIM-1 and world/DIM". Do the zip file again. Upload the world to the server
On Bukkit/Vanilla:
Then delete the folder "world/players, world/playerdata, world/stats and world/level.dat_old". Do the zip file again. Upload the world to the server
if it does not work. Download the world. Take a picture of the files contained in or send me the world if you can notplease only delete "world/players", "world/playerdata"
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Well, OK
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thank you so much it worked with me but i don't know with my friends ill try it when they get on
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thank you so much it worked with me but i don't know with my friends ill try it when they get on
Not important. I'm always ready to help.
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please only delete "world/players", "world/playerdata"
Roman. Am I right ?
world/stats : The position of the player's
world/level.dat_old : Old player level file
world/DIM-1 and world/DIM : Nether and End
world/players and world/playerdata : Player information and items
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world/stats : The position of the player's
Only contains stats. No active player data
world/level.dat_old : Old player level file
yes
world/DIM-1 and world/DIM : Nether and End
yes (Only on vanilla and modpacks)
world/players and world/playerdata : Player information and items
Contains all player related data
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thank you for information. only "world / players", "world / playerdata" will delete them.
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Roman
Closed the thread.