I would like to be able to edit config files when using a modpack.
Currently, if I load forge, I can then install individual mods, and on the Files tab, I can access config, mods, and the world folder.
This lets me go into the config folder and edit the cfg files, to change settings, and this works fine. I appreciate that flexibility. That's great, and I'm happy to see that here. I can almost accomplish what I need by selecting individual mods that a modpack uses, but there are a few that aren't available, and in some cases, the specific version of forge isn't available either.
However, the option to edit config files isn't available when using a modpack. We lose config and mods folder, only getting the worlds folder. I can appreciate the potential difficulties in providing unique instances of the mods folder. Being able to disable a mod, or add a (provisioned) mod to a pack is really just a matter of managing a link, but it's not a trivial amount of work.
The config folder is alot smaller, and should pose less of a problem for letting people have a copy of it, like what is done for individual mods. (or a snapshot of them, depending on the underlying filesystem in use, or maybe a link until it's edited at which point it becomes a copy) . I'd like to be able to make changes (or in some cases, remove config files that are still included in a modpack, even though the mod isn't: like mopheus.cfg with RLCraft.
I know if this had a quick-fix, it would most likely already be done. I'm just hopeful that we can flush out the "Fully Customizable" feature.