Renaming Files

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  • I read other articles, where people asked for renaming files and they were said to just create another file and copy-paste the contents. Therefore I would like to ask you, how am I supposed to copy the contents if i can't open the file and if there isn't any possibility, i would like to ask you it is possible to add some support for other file formats like this one. The files can't be opened because they are in a format that only this specific mod uses (".schematic" and ".prop"). The mod I use is Better Dungeons and i need to access those files so i can change the lootpools and add custom dungeons. Sorry for English mistakes.

    Edited once, last by KreloX ().

    • Official Post

    Renaming files is currently not possible because due to the way how our storage backend works this would cause much i/o.

    It's on the "ideas" list for our next rework of that storage system, but we don't know when we'll do this.


    In most cases, there is also no need to rename files. You also didn't describe why you need to rename them.

    (".schematic" and ".prop"). The mod I use is Better Dungeons and i need to access those files so i can change the lootpools and add custom dungeons. Sorry for English mistakes.

    At least for .schematic I know that they are binary files, so you need a special editor for that. We can't just allow editing that file. If the .prop files from that mod are text-based we could allow access to it.

  • Thank you for your answer, I needed to rename them, because when i want to add player-made dungeons, they have their own .schematic, but i can live without them, and yes, the .prop files are text-based

    (example of editing the lootpool:

    iron = minecraft:iron_ingot,7,0,85

    gold = minecraft:gold_ingot,7,0,45

    diamond = minecraft:diamond,5,0,15

    )

    Edited once, last by KreloX ().

  • Roman

    Closed the thread.