Hi! I recently started to have lag on my server. Me and 2 friends just started playing together like a week or so ago and recently we experienced some lag issues such as if any of us try to break a block, it sometimes doesn't disappear the first try or it takes some time to do so. Also when we sleep, it takes longer than normal for the day to come and it takes a long time to eat, kill mobs (which also move slowly). I don't know what's going on, we just started playing. I'll paste some of the log here.
These are the very first lines:
| [21:24:19] [main/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] | |
| 2 | [21:24:19] [main/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] |
| 3 | [21:24:19] [main/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] |
| 4 | [21:24:19] [main/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] |
| 5 | [21:24:19] [main/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] |
| 6 | [21:24:19] [Server thread/INFO]: Starting minecraft server version 1.15.2 |
| 7 | [21:24:19] [Server thread/INFO]: Loading properties |
| 8 | [21:24:19] [Server thread/INFO]: Default game type: SURVIVAL |
| 9 | [21:24:19] [Server thread/INFO]: Generating keypair |
| 10 | [21:24:21] [Server thread/INFO]: Starting Minecraft server on *:10057 |
| 11 | [21:24:22] [Server thread/INFO]: Using epoll channel type |
And it frequently says this:
| [21:30:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 88123ms or 1762 ticks behind | |
| 170 | [21:31:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 44408ms or 888 ticks behind |
| 171 | [21:32:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 41599ms or 831 ticks behind |
| 172 | [21:33:47] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 41008ms or 820 ticks behind |
| 173 | [21:34:35] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 33282ms or 665 ticks behind |
| 174 | [21:35:32] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 42073ms or 841 ticks behind |
And sometimes:
| [22:17:27] [Server thread/WARN]: Fetching packet for removed entity awb['Air'/2396, l='world', x=1291.72, y=64.00, z=870.25] | |
| 311 | [22:17:27] [Server thread/WARN]: Fetching packet for removed entity awb['Air'/2396, l='world', x=1291.72, y=64.00, z=870.25] |
| 312 | [22:17:27] [Server thread/WARN]: Fetching packet for removed entity awb['Air'/2396, l='world', x=1291.72, y=64.00, z=870.25] |
| 320 | [22:17:59] [Server thread/WARN]: handleDisconnection() called twice |
What can I do to fix it? Thanks!