[BEDROCK] My world isn't spawning any peaceful mobs (pigs, cows, sheep, chicken, etc.). Is there a way to up the mob spawn rate?

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  • Basically, I'm playing with a friend in a modded survival world. In this world, no peaceful mobs spawn and only hostile mobs spawn at night and in caves. I vetted the mods, so I know they aren't the problem. Any ideas to make peaceful mobs spawn? I'm on the latest version of Bedrock Minecraft (1.19.2.02) and I am NOT using PocketMine.

  • Sorry for the late reply! Here are my answers:

    Can you spawn them with spawn eggs?

    That is a possible solution, but it defeats the point of a survival only world. I just wanted to know if you could control the spawn rate similarly to how you could with Java plugins.


    How exactly did you check that the issue is not related to the addons?

    Before commenting, I've already tested each mod not only together, but also individually in regular Single Player Minecraft. I don't have many of them either (~5-10 addons if you count behavior and resource packs as one addon), so I doubt that's the problem.


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    I've also had problems with using addons that support custom GUIs on Aternos servers, but I might just make another thread about that because it doesn't relate to this problem.

    Edited once, last by Jediweirdo: Wanted to add a semi-unrealted issue to the reply Also added a single word ("only") ().

    • Official Post

    That is a possible solution, but it defeats the point of a survival only world.

    That wasn't a suggested solution. I just wanted you to test that. If it doesn't work it might be related to a setting etc.


    I just wanted to know if you could control the spawn rate similarly to how you could with Java plugins.

    There's no inbuilt configuration to control that. If it's possible, it's possible with addons. SInce I'm not really familiar with addons I don't know if that's possible with these.


    Unfortunately, we can't really help with issues related to Bedrock. The Bedrock edition has two major problems: It's very buggy, and it's a black box. With black box I mean that it lacks documentation, proper logging and tools to dig through it.

  • Just brainstorming here, but are you playing on a generated world or a custom map?

    I know that in Worldpainter you can make custom maps where you can control aspects of mineral generation - like increasing the odds of diamonds from 1% to 10% to give you a lot more diamonds. But I don't recall if it also lets you have similar control over mobs.

  • Wow, I suck at replying to stuff. Anyways...


    That wasn't a suggested solution. I just wanted you to test that. If it doesn't work it might be related to a setting etc.

    I tried mob eggs and they work fine for both peaceful and hostile mobs. Maybe I just got unlucky with corrupted code? Idk what it could be at this point

    Unfortunately, we can't really help with issues related to Bedrock. The Bedrock edition has two major problems: It's very buggy, and it's a black box. With black box I mean that it lacks documentation, proper logging and tools to dig through it.

    Yikes, I suppose that's a reason why no one likes bedrock. Too bad C++ can't be messed with as easily as Java code...

    I know that in Worldpainter you can make custom maps where you can control aspects of mineral generation - like increasing the odds of diamonds from 1% to 10% to give you a lot more diamonds. But I don't recall if it also lets you have similar control over mobs.

    Wordpainter can't control mob spawning because they happen in real-time in the game. Plus, Worldpainter only works for Java :P. I know there are workarounds (for the latter), but at this point it might just be easier to just give up and import a new world into Aternos. Thanks for your help, and I really do thank both of you guys for trying to help me.